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author | Sergeanur <s.anureev@yandex.ua> | 2020-04-16 00:56:15 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-04-16 00:56:15 +0200 |
commit | f435455bdee2bbe6a55f12fb8854659260b7a559 (patch) | |
tree | 067fd961924225a38658e3064ee6e3b313741aba /src/weapons/WeaponEffects.h | |
parent | Fix misplaced targeting (diff) | |
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Diffstat (limited to 'src/weapons/WeaponEffects.h')
-rw-r--r-- | src/weapons/WeaponEffects.h | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/weapons/WeaponEffects.h b/src/weapons/WeaponEffects.h new file mode 100644 index 00000000..31c5a309 --- /dev/null +++ b/src/weapons/WeaponEffects.h @@ -0,0 +1,27 @@ +#pragma once + +class CWeaponEffects +{ +public: + bool m_bActive; + char _pad[3]; + CVector m_vecPos; + uint8 m_nRed; + uint8 m_nGreen; + uint8 m_nBlue; + uint8 m_nAlpha; + float m_fSize; + float m_fRotation; + +public: + CWeaponEffects(); + ~CWeaponEffects(); + + static void Init(void); + static void Shutdown(void); + static void MarkTarget(CVector pos, uint8 red, uint8 green, uint8 blue, uint8 alpha, float size); + static void ClearCrossHair(void); + static void Render(void); +}; + +VALIDATE_SIZE(CWeaponEffects, 0x1C);
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