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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-05-27 01:16:31 +0200 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-05-27 01:16:31 +0200 |
commit | 6a32981ba504d197ac3a3bd0cb4423f8e62b4ab2 (patch) | |
tree | b5e4823137a4cc5ffe0ace4cbad22ee272e9bb7c /src/weapons/WeaponEffects.cpp | |
parent | Merge pull request #1 from GTAmodding/miami (diff) | |
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Diffstat (limited to 'src/weapons/WeaponEffects.cpp')
-rw-r--r-- | src/weapons/WeaponEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/weapons/WeaponEffects.cpp b/src/weapons/WeaponEffects.cpp index 46195d2c..fb50bbe0 100644 --- a/src/weapons/WeaponEffects.cpp +++ b/src/weapons/WeaponEffects.cpp @@ -36,7 +36,7 @@ CWeaponEffects::Init(void) int32 slot = CTxdStore::FindTxdSlot("particle"); CTxdStore::SetCurrentTxd(slot); - gpCrossHairTex = RwTextureRead("crosshair", nil); + gpCrossHairTex = RwTextureRead("target256", "target256m"); gpCrossHairRaster = RwTextureGetRaster(gpCrossHairTex); CTxdStore::PopCurrentTxd(); |