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authorNikolay Korolev <nickvnuk@gmail.com>2020-04-15 00:06:32 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-04-15 00:06:32 +0200
commitb657a8e17c8654d5eeb645e3a7da9fbb5759cae8 (patch)
tree95d4bb9170ce97c9956f7aee229e8f59b4037fe9 /src/weapons/Weapon.cpp
parentfix (diff)
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-rw-r--r--src/weapons/Weapon.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp
index 0f41264f..290b9179 100644
--- a/src/weapons/Weapon.cpp
+++ b/src/weapons/Weapon.cpp
@@ -15,6 +15,7 @@ WRAPPER void CWeapon::Update(int32 audioEntity) { EAXJMP(0x563A10); }
WRAPPER void CWeapon::DoTankDoomAiming(CEntity *playerVehicle, CEntity *playerPed, CVector *start, CVector *end) { EAXJMP(0x563200); }
WRAPPER void CWeapon::InitialiseWeapons(void) { EAXJMP(0x55C2D0); }
WRAPPER void FireOneInstantHitRound(CVector* shotSource, CVector* shotTarget, int32 damage) { EAXJMP(0x563B00); }
+WRAPPER void CWeapon::BlowUpExplosiveThings(CEntity* pEntity) { EAXJMP(0x564A60); }
void
CWeapon::Initialise(eWeaponType type, int ammo)