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authorFilip Gawin <filip.gawin@zoho.com>2020-04-19 18:34:08 +0200
committerFilip Gawin <filip.gawin@zoho.com>2020-04-20 18:18:46 +0200
commit370c4e48cd87122e8d38f1a72f6b8f62ff7b9c96 (patch)
tree5f5c66a542d7a121a7db88fed66e31f2a263b206 /src/weapons/ShotInfo.cpp
parentMerge pull request #474 from Nick007J/master (diff)
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Diffstat (limited to '')
-rw-r--r--src/weapons/ShotInfo.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/weapons/ShotInfo.cpp b/src/weapons/ShotInfo.cpp
index 83ce2a02..f09ae052 100644
--- a/src/weapons/ShotInfo.cpp
+++ b/src/weapons/ShotInfo.cpp
@@ -109,7 +109,7 @@ CShotInfo::Update()
if (shot.m_sourceEntity) {
assert(shot.m_sourceEntity->IsPed());
CPed *ped = (CPed*) shot.m_sourceEntity;
- float radius = max(1.0f, shot.m_radius);
+ float radius = Max(1.0f, shot.m_radius);
for (int i = 0; i < ped->m_numNearPeds; ++i) {
CPed *nearPed = ped->m_nearPeds[i];