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author | Filip Gawin <filip.gawin@zoho.com> | 2020-05-12 01:24:57 +0200 |
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committer | Filip Gawin <filip.gawin@zoho.com> | 2020-05-12 23:18:54 +0200 |
commit | c2ac6b3759901ecede7b22c1e9ab9f5a04ddd527 (patch) | |
tree | cf51d6ab8430cd186e02f0e8105004f8e5476728 /src/weapons/BulletInfo.cpp | |
parent | fix shotgun (diff) | |
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Diffstat (limited to 'src/weapons/BulletInfo.cpp')
-rw-r--r-- | src/weapons/BulletInfo.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/weapons/BulletInfo.cpp b/src/weapons/BulletInfo.cpp index 92d98a50..389e7486 100644 --- a/src/weapons/BulletInfo.cpp +++ b/src/weapons/BulletInfo.cpp @@ -200,6 +200,7 @@ void CBulletInfo::Update(void) case ENTITY_TYPE_VEHICLE: DMAudio.PlayOneShot(((CVehicle*)pHitEntity)->m_audioEntityId, SOUND_WEAPON_HIT_VEHICLE, 1.0f); break; + default: break; } } CGlass::WasGlassHitByBullet(pHitEntity, point.point); |