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author | eray orçunus <erayorcunus@gmail.com> | 2020-07-03 15:51:33 +0200 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2020-07-03 15:51:33 +0200 |
commit | 15548758ac825e61648fd6adc2fba96256875fac (patch) | |
tree | 486454e661267666b04c6c8e2d2646cb54f0e3ed /src/vehicles | |
parent | Re-enable console for debugging frontend (diff) | |
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Diffstat (limited to 'src/vehicles')
-rw-r--r-- | src/vehicles/Automobile.cpp | 4 | ||||
-rw-r--r-- | src/vehicles/Vehicle.cpp | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index eb1bad97..f89dd552 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -283,7 +283,7 @@ CAutomobile::ProcessControl(void) if(!pDriver->IsPlayer() && !(pDriver->m_leader && pDriver->m_leader->bInVehicle) && pDriver->CharCreatedBy != MISSION_CHAR) - pDriver->SetObjective(OBJECTIVE_LEAVE_VEHICLE, this); + pDriver->SetObjective(OBJECTIVE_LEAVE_CAR, this); } }else bDriverLastFrame = false; @@ -295,7 +295,7 @@ CAutomobile::ProcessControl(void) if(!pPassengers[i]->IsPlayer() && !(pPassengers[i]->m_leader && pPassengers[i]->m_leader->bInVehicle) && pPassengers[i]->CharCreatedBy != MISSION_CHAR) - pPassengers[i]->SetObjective(OBJECTIVE_LEAVE_VEHICLE, this); + pPassengers[i]->SetObjective(OBJECTIVE_LEAVE_CAR, this); } CRubbish::StirUp(this); diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index e21ad07c..9aa90845 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -669,12 +669,12 @@ CVehicle::InflictDamage(CEntity* damagedBy, eWeaponType weaponType, float damage if (pDriver) { SetStatus(STATUS_ABANDONED); pDriver->bFleeAfterExitingCar = true; - pDriver->SetObjective(OBJECTIVE_LEAVE_VEHICLE, this); + pDriver->SetObjective(OBJECTIVE_LEAVE_CAR, this); } for (int i = 0; i < m_nNumMaxPassengers; i++) { if (pPassengers[i]) { pPassengers[i]->bFleeAfterExitingCar = true; - pPassengers[i]->SetObjective(OBJECTIVE_LEAVE_VEHICLE, this); + pPassengers[i]->SetObjective(OBJECTIVE_LEAVE_CAR, this); } } break; |