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author | aap <aap@papnet.eu> | 2020-05-10 20:51:29 +0200 |
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committer | aap <aap@papnet.eu> | 2020-05-10 20:51:29 +0200 |
commit | 9e842f1628c273d20fb8221e8b42198880b127fe (patch) | |
tree | a9e71674dcd33c80f54bb22b1abf482a550cb4a2 /src/vehicles/Vehicle.h | |
parent | force load weapons as long as we dont stream em yet (diff) | |
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Diffstat (limited to 'src/vehicles/Vehicle.h')
-rw-r--r-- | src/vehicles/Vehicle.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index 3b6d778e..0ef454fd 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -5,6 +5,7 @@ #include "ModelIndices.h" #include "AnimManager.h" #include "Weapon.h" +#include "HandlingMgr.h" class CPed; class CFire; @@ -294,6 +295,7 @@ public: bool IsAlarmOn(void) { return m_nAlarmState != 0 && m_nAlarmState != -1; } CVehicleModelInfo* GetModelInfo() { return (CVehicleModelInfo*)CModelInfo::GetModelInfo(GetModelIndex()); } bool IsTaxi(void) { return GetModelIndex() == MI_TAXI || GetModelIndex() == MI_CABBIE || GetModelIndex() == MI_ZEBRA || GetModelIndex() == MI_KAUFMAN; } + bool IsRealHeli(void) { return !!(pHandling->Flags & HANDLING_IS_HELI); } AnimationId GetDriverAnim(void) { return IsCar() && bLowVehicle ? ANIM_CAR_LSIT : (IsBoat() && GetModelIndex() != MI_SPEEDER ? ANIM_DRIVE_BOAT : ANIM_CAR_SIT); } static bool bWheelsOnlyCheat; |