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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-19 19:54:05 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-19 19:54:05 +0200
commit4c822e8375268ac34f92af3f1960965446d32506 (patch)
tree50c0d7d8c2514880f9148a2edc655954eb500191 /src/vehicles/Vehicle.h
parentMerge remote-tracking branch 'upstream/miami' into miami (diff)
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Diffstat (limited to 'src/vehicles/Vehicle.h')
-rw-r--r--src/vehicles/Vehicle.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index c2cfa5e4..cce07410 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -182,10 +182,16 @@ public:
uint8 bVehicleColProcessed : 1;// Has ProcessEntityCollision been processed for this car?
uint8 bIsCarParkVehicle : 1; // Car has been created using the special CAR_PARK script command
uint8 bHasAlreadyBeenRecorded : 1; // Used for replays
-
uint8 bPartOfConvoy : 1;
+ //uint8 bHeliMinimumTilt : 1; // This heli should have almost no tilt really
+ //uint8 bAudioChangingGear : 1; // sounds like vehicle is changing gear
+
+ uint8 bIsDrowning : 1; // is vehicle occupants taking damage in water (i.e. vehicle is dead in water)
+ //uint8 bTyresDontBurst : 1; // If this is set the tyres are invincible
uint8 bCreatedAsPoliceVehicle : 1;// True if this guy was created as a police vehicle (enforcer, policecar, miamivice car etc)
+ //uint8 bRestingOnPhysical : 1; // Dont go static cause car is sitting on a physical object that might get removed
uint8 bParking : 1;
+ //uint8 bCanPark : 1;
uint8 m_bombType : 3;