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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-07-31 20:21:58 +0200 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-07-31 20:21:58 +0200 |
commit | 224fd77641271eb6cd466048fedcfb0592cb8fe4 (patch) | |
tree | 5c525853c187a9294f2b76b126e7c1301539c4a5 /src/vehicles/Heli.cpp | |
parent | cutsceneshadow fixes (diff) | |
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Diffstat (limited to 'src/vehicles/Heli.cpp')
-rw-r--r-- | src/vehicles/Heli.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Heli.cpp b/src/vehicles/Heli.cpp index 46e51b09..a770f83d 100644 --- a/src/vehicles/Heli.cpp +++ b/src/vehicles/Heli.cpp @@ -593,7 +593,7 @@ CHeli::PreRenderAlways(void) CShadows::StoreShadowToBeRendered(SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &shadowPos, 6.0f, 0.0f, 0.0f, -6.0f, 80*m_fSearchLightIntensity, 80*m_fSearchLightIntensity, 80*m_fSearchLightIntensity, 80*m_fSearchLightIntensity, - 50.0f, true, 1.0f, NULL, false); + 50.0f, true, 1.0f, nil, false); CVector front = GetMatrix() * CVector(0.0f, 7.0f, 0.0f); CVector toPlayer = FindPlayerCoors() - front; |