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authorSergeanur <s.anureev@yandex.ua>2020-05-05 16:14:01 +0200
committerGitHub <noreply@github.com>2020-05-05 16:14:01 +0200
commitfcd386f55d54b84a22540c106ba53f60b7c9b5f5 (patch)
tree4263c1f88eb693268e4b75104a5b2430b6dff580 /src/vehicles/Boat.cpp
parentfixed traffic lights (diff)
parentMerge branch 'master' of github.com:gtamodding/re3 (diff)
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Diffstat (limited to '')
-rw-r--r--src/vehicles/Boat.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp
index 348f2732..ecf760e4 100644
--- a/src/vehicles/Boat.cpp
+++ b/src/vehicles/Boat.cpp
@@ -109,8 +109,10 @@ CBoat::GetComponentWorldPosition(int32 component, CVector &pos)
void
CBoat::ProcessControl(void)
{
+#ifndef MIAMI
if(m_nZoneLevel > LEVEL_NONE && m_nZoneLevel != CCollision::ms_collisionInMemory)
return;
+#endif
bool onLand = m_fDamageImpulse > 0.0f && m_vecDamageNormal.z > 0.1f;