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authorNikolay Korolev <nickvnuk@gmail.com>2019-10-08 22:57:58 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2019-10-08 22:57:58 +0200
commit9e5a5f2ab6432ec64a6a7f7ac78fa514fdf5038e (patch)
tree0041b54ddeb9d9dd1eee4a1ef474bb953f2608fe /src/vehicles/Automobile.cpp
parentfixed bugs (diff)
parentFull CGameLogic (diff)
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Diffstat (limited to '')
-rw-r--r--src/vehicles/Automobile.cpp16
1 files changed, 9 insertions, 7 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 67d80915..2329a9d9 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -1933,13 +1933,15 @@ CAutomobile::Render(void)
CVector frontWheelFwd = Multiply3x3(GetMatrix(), CVector(-Sin(m_fSteerAngle), Cos(m_fSteerAngle), 0.0f));
CVector rearWheelFwd = GetForward();
for(i = 0; i < 4; i++){
- contactPoints[i] = m_aWheelColPoints[i].point - GetPosition();
- contactSpeeds[i] = GetSpeed(contactPoints[i]);
- if(i == CARWHEEL_FRONT_LEFT || i == CARWHEEL_FRONT_RIGHT)
- m_aWheelSpeed[i] = ProcessWheelRotation(m_aWheelState[i], frontWheelFwd, contactSpeeds[i], 0.5f*mi->m_wheelScale);
- else
- m_aWheelSpeed[i] = ProcessWheelRotation(m_aWheelState[i], rearWheelFwd, contactSpeeds[i], 0.5f*mi->m_wheelScale);
- m_aWheelRotation[i] += m_aWheelSpeed[i];
+ if (m_aWheelTimer[i] > 0.0f) {
+ contactPoints[i] = m_aWheelColPoints[i].point - GetPosition();
+ contactSpeeds[i] = GetSpeed(contactPoints[i]);
+ if (i == CARWHEEL_FRONT_LEFT || i == CARWHEEL_FRONT_RIGHT)
+ m_aWheelSpeed[i] = ProcessWheelRotation(m_aWheelState[i], frontWheelFwd, contactSpeeds[i], 0.5f*mi->m_wheelScale);
+ else
+ m_aWheelSpeed[i] = ProcessWheelRotation(m_aWheelState[i], rearWheelFwd, contactSpeeds[i], 0.5f*mi->m_wheelScale);
+ m_aWheelRotation[i] += m_aWheelSpeed[i];
+ }
}
// Rear right wheel