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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-12-07 19:50:18 +0100 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-12-07 19:50:18 +0100 |
commit | 87bca997a45c3364b3994fddb40230ef20a56d90 (patch) | |
tree | 1a4c6997451d097141386bf246dfeef97dd2794c /src/skel/skeleton.cpp | |
parent | ps2 hud, restore original code (diff) | |
parent | Fixing the Ghost vehicle name. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/skel/skeleton.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/skel/skeleton.cpp b/src/skel/skeleton.cpp index 4780316a..3166093e 100644 --- a/src/skel/skeleton.cpp +++ b/src/skel/skeleton.cpp @@ -10,6 +10,7 @@ #include "skeleton.h" #include "platform.h" +#include "MemoryHeap.h" @@ -307,6 +308,8 @@ RsRwInitialize(void *displayID) { RwEngineOpenParams openParams; + PUSH_MEMID(MEMID_RENDER); // NB: not popped on failed return + /* * Start RenderWare... */ @@ -374,6 +377,8 @@ RsRwInitialize(void *displayID) RwTextureSetMipmapping(FALSE); RwTextureSetAutoMipmapping(FALSE); + POP_MEMID(); + return TRUE; } |