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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-07-23 23:47:04 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-07-23 23:47:04 +0200 |
commit | a7e673c2ec6a5ed25f3bae8caab90e2113158c03 (patch) | |
tree | 8c88859a32b0613a4c28fd1a0432504403e5a5e6 /src/renderer/PlayerSkin.h | |
parent | fix premake (diff) | |
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Diffstat (limited to 'src/renderer/PlayerSkin.h')
-rw-r--r-- | src/renderer/PlayerSkin.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/renderer/PlayerSkin.h b/src/renderer/PlayerSkin.h new file mode 100644 index 00000000..e0214ce0 --- /dev/null +++ b/src/renderer/PlayerSkin.h @@ -0,0 +1,15 @@ +#pragma once + +#define DEFAULT_SKIN_NAME "$$\"\"" + +class CPlayerSkin +{ + static int m_txdSlot; +public: + static void Initialise(); + static void Shutdown(); + static RwTexture *GetSkinTexture(const char *texName); + static void BeginFrontendSkinEdit(); + static void EndFrontendSkinEdit(); + static void RenderFrontendSkinEdit(); +};
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