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author | _AG <gennariarmando@outlook.com> | 2019-06-16 18:05:02 +0200 |
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committer | _AG <gennariarmando@outlook.com> | 2019-06-16 18:05:22 +0200 |
commit | 4c385edd0c0641cd4c081abd036fdc4ac5648eb6 (patch) | |
tree | 7ef822bab3c3d904006b6bd5a307df0caf7aa1c5 /src/render | |
parent | Updates Draw.cpp, MusicManager.cpp. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/render/Hud.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 1d454d2a..d7529025 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -76,7 +76,7 @@ int16 &CHud::PagerTimer = *(int16*)0x95CC3A; int16 &CHud::PagerOn = *(int16*)0x95CCA0; CSprite2d *CHud::Sprites = (CSprite2d*)0x95CB9C; -char *HudNames[] = { "fist", +char *WeaponFilenames[] = { "fist", "fistm", "bat", "batm", @@ -136,8 +136,8 @@ void CHud::Initialise() { CTxdStore::PopCurrentTxd(); CTxdStore::SetCurrentTxd(HudTXD); - for (int i = 0; i < 23; i++) { - Sprites[i].SetTexture(HudNames[i * 2]); + for (int i = 0; i < ARRAY_SIZE(WeaponFilenames) / 2; i++) { + Sprites[i].SetTexture(WeaponFilenames[i * 2]); } gpSniperSightTex = RwTextureRead("sitesniper", 0); |