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author | Fire_Head <Fire-Head@users.noreply.github.com> | 2020-04-21 21:52:42 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-21 21:52:42 +0200 |
commit | fba4c51f6b54bda7f693672db3343b113218f781 (patch) | |
tree | fa3e9af0b9bc5e4491c2eacccc34ac40d4c4cd3f /src/render/Shadows.cpp | |
parent | Merge branch 'master' of github.com:gtamodding/re3 (diff) | |
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Diffstat (limited to 'src/render/Shadows.cpp')
-rw-r--r-- | src/render/Shadows.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp index 319cdd3c..f14b6ec1 100644 --- a/src/render/Shadows.cpp +++ b/src/render/Shadows.cpp @@ -1642,7 +1642,7 @@ CShadows::RenderExtraPlayerShadows(void) int32 nColorStrength; if ( fLightDist < fRadius*0.5f ) - nColorStrength = CTimeCycle::GetLightShadowStrength(); + nColorStrength = (5*CTimeCycle::GetLightShadowStrength()/8); else nColorStrength = int32(CTimeCycle::GetLightShadowStrength() * fMult); |