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authorFire-Head <Fire-Head@users.noreply.github.com>2020-05-27 01:16:31 +0200
committerFire-Head <Fire-Head@users.noreply.github.com>2020-05-27 01:16:31 +0200
commit6a32981ba504d197ac3a3bd0cb4423f8e62b4ab2 (patch)
treeb5e4823137a4cc5ffe0ace4cbad22ee272e9bb7c /src/render/Particle.h
parentMerge pull request #1 from GTAmodding/miami (diff)
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Diffstat (limited to '')
-rw-r--r--src/render/Particle.h32
1 files changed, 19 insertions, 13 deletions
diff --git a/src/render/Particle.h b/src/render/Particle.h
index 7f02e318..d254ef65 100644
--- a/src/render/Particle.h
+++ b/src/render/Particle.h
@@ -15,25 +15,24 @@ public:
CVector m_vecPosition;
CVector m_vecVelocity;
- CVector m_vecScreenPosition;
- uint32 m_nTimeWhenWillBeDestroyed;
- uint32 m_nTimeWhenColorWillBeChanged;
+ uint32 m_nTimeWhenWillBeDestroyed;
+ uint32 m_nTimeWhenColorWillBeChanged;
float m_fZGround;
CVector m_vecParticleMovementOffset;
int16 m_nCurrentZRotation;
- uint16 m_nZRotationTimer;
+ uint16 m_nZRotationTimer;
float m_fCurrentZRadius;
- uint16 m_nZRadiusTimer;
- float m_fSize;
- float m_fExpansionRate;
- uint16 m_nFadeToBlackTimer;
- uint16 m_nFadeAlphaTimer;
+ uint16 m_nZRadiusTimer;
uint8 m_nColorIntensity;
uint8 m_nAlpha;
- uint16 m_nCurrentFrame;
+ float m_fSize;
+ float m_fExpansionRate;
+ int16 m_nFadeToBlackTimer;
+ int16 m_nFadeAlphaTimer;
int16 m_nAnimationSpeedTimer;
int16 m_nRotationStep;
int16 m_nRotation;
+ uint8 m_nCurrentFrame;
RwRGBA m_Color;
CParticle *m_pNext;
@@ -60,8 +59,11 @@ public:
static void Initialise();
static void Shutdown();
- static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity = nil, float fSize = 0.0f, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0);
- static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity, float fSize, RwRGBA const &color, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0);
+ static void AddParticlesAlongLine(tParticleType type, CVector const &vecStart, CVector const &vecEnd, CVector const &vecDir, float fPower, CEntity *pEntity = nil, float fSize = 0.0f, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0);
+ static void AddParticlesAlongLine(tParticleType type, CVector const &vecStart, CVector const &vecEnd, CVector const &vecDir, float fPower, CEntity *pEntity, float fSize, RwRGBA const&color, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0);
+
+ static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity = nil, float fSize = 0.0f, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0);
+ static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity, float fSize, RwRGBA const &color, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0);
static void Update();
static void Render();
@@ -89,6 +91,10 @@ public:
static void AddJetExplosion(CVector const &vecPos, float fPower, float fSize);
static void AddYardieDoorSmoke(CVector const &vecPos, CMatrix const &matMatrix);
+ static void CalWindDir(CVector *vecDirIn, CVector *vecDirOut);
+
+ static void HandleShipsAtHorizonStuff();
+ static void HandleShootableBirdsStuff(CEntity *entity, CVector const&camPos);
};
-VALIDATE_SIZE(CParticle, 0x68);
+VALIDATE_SIZE(CParticle, 0x58);