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author | aap <aap@papnet.eu> | 2021-02-18 12:21:47 +0100 |
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committer | aap <aap@papnet.eu> | 2021-02-18 12:21:47 +0100 |
commit | 9db87fc6365ee76f3281ca2474f92ec4f155920d (patch) | |
tree | 1b60c229e7ac6212d1d96025d32473c9ec9f6eef /src/render/MBlur.cpp | |
parent | update librw (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/render/MBlur.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/render/MBlur.cpp b/src/render/MBlur.cpp index a7d07ad9..8e5fba2a 100644 --- a/src/render/MBlur.cpp +++ b/src/render/MBlur.cpp @@ -6,6 +6,7 @@ #include <d3d8caps.h> #endif +#include "main.h" #include "RwHelper.h" #include "Camera.h" #include "MBlur.h" @@ -208,6 +209,7 @@ CMBlur::MotionBlurRender(RwCamera *cam, uint32 red, uint32 green, uint32 blue, u #ifdef EXTENDED_COLOURFILTER CPostFX::Render(cam, red, green, blue, blur, type, bluralpha); #else + PUSH_RENDERGROUP("CMBlur::MotionBlurRender"); RwRGBA color = { (RwUInt8)red, (RwUInt8)green, (RwUInt8)blue, (RwUInt8)blur }; #ifdef GTA_PS2 if( pFrontBuffer ) @@ -227,6 +229,7 @@ CMBlur::MotionBlurRender(RwCamera *cam, uint32 red, uint32 green, uint32 blue, u OverlayRender(cam, nil, color, type, bluralpha); } #endif + POP_RENDERGROUP(); #endif } |