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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-10-11 11:56:33 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-10-11 11:56:33 +0200 |
commit | c4d48213273aad8d1c076ea44238dd65c75d9961 (patch) | |
tree | 896772adf77ae80553b9c31b281e234eca10e62a /src/render/Fluff.cpp | |
parent | Fix sniper and water creatures bug, mark some files (diff) | |
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Diffstat (limited to 'src/render/Fluff.cpp')
-rw-r--r-- | src/render/Fluff.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/render/Fluff.cpp b/src/render/Fluff.cpp index 773561f3..19a172fb 100644 --- a/src/render/Fluff.cpp +++ b/src/render/Fluff.cpp @@ -386,6 +386,8 @@ CMovingThing CMovingThings::StartCloseList; CMovingThing CMovingThings::EndCloseList; int16 CMovingThings::Num; CMovingThing CMovingThings::aMovingThings[NUMMOVINGTHINGS]; + +int32 CScrollBar::TonightsEvent; void CMovingThings::Init() { @@ -1603,7 +1605,7 @@ void CScriptPath::Update(void) { void CScriptPath::Clear(void) { if (m_pNode) - delete m_pNode; + delete[] m_pNode; m_pNode = nil; m_numNodes = 0; for (int i = 0; i < 6; i++) |