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author | aap <aap@papnet.eu> | 2020-03-24 09:02:41 +0100 |
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committer | aap <aap@papnet.eu> | 2020-03-24 09:02:41 +0100 |
commit | c7bdecdd90003b6c204efc44f506b43cfef006f7 (patch) | |
tree | c355d95a71810e6f4c33a6a06de65b126655ad3f /src/peds/Population.cpp | |
parent | added an assert to CPed::BuildPedLists, but too many peds still crash the game (diff) | |
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Diffstat (limited to 'src/peds/Population.cpp')
-rw-r--r-- | src/peds/Population.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/peds/Population.cpp b/src/peds/Population.cpp index 9876f946..d87764ff 100644 --- a/src/peds/Population.cpp +++ b/src/peds/Population.cpp @@ -575,7 +575,7 @@ CPopulation::AddToPopulation(float minDist, float maxDist, float minDistOffScree } } // Yeah, float - float maxPossiblePedsForArea = 10.0f * (zoneInfo.pedDensity + zoneInfo.carDensity) * playerInfo->m_fRoadDensity * PedDensityMultiplier * CIniFile::PedNumberMultiplier; + float maxPossiblePedsForArea = (zoneInfo.pedDensity + zoneInfo.carDensity) * playerInfo->m_fRoadDensity * PedDensityMultiplier * CIniFile::PedNumberMultiplier; // maxPossiblePedsForArea = min(maxPossiblePedsForArea, MaxNumberOfPedsInUse); if (ms_nTotalPeds < maxPossiblePedsForArea || addCop) { @@ -637,19 +637,19 @@ CPopulation::AddToPopulation(float minDist, float maxDist, float minDistOffScree if (pedTypeToAdd == PEDTYPE_COP) { // Unused code, ChoosePolicePedOccupation returns COP_STREET. Spawning FBI/SWAT/Army done in somewhere else. - if (modelToAdd != COP_STREET) { - if (modelToAdd == COP_FBI) { - if (!CModelInfo::GetModelInfo(MI_FBI)->GetRwObject()) - return; + if (modelToAdd == COP_STREET) { + if (!CModelInfo::GetModelInfo(MI_COP)->GetRwObject()) + return; - } else if (modelToAdd == COP_SWAT) { - if (!CModelInfo::GetModelInfo(MI_SWAT)->GetRwObject()) - return; + } else if (modelToAdd == COP_FBI) { + if (!CModelInfo::GetModelInfo(MI_FBI)->GetRwObject()) + return; - } else if (modelToAdd == COP_ARMY && !CModelInfo::GetModelInfo(MI_ARMY)->GetRwObject()) { + } else if (modelToAdd == COP_SWAT) { + if (!CModelInfo::GetModelInfo(MI_SWAT)->GetRwObject()) return; - } - } else if (!CModelInfo::GetModelInfo(MI_COP)->GetRwObject()) { + + } else if (modelToAdd == COP_ARMY && !CModelInfo::GetModelInfo(MI_ARMY)->GetRwObject()) { return; } } else if (!CModelInfo::GetModelInfo(modelToAdd)->GetRwObject()) { |