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authorerorcun <erayorcunus@gmail.com>2020-02-13 20:07:39 +0100
committerGitHub <noreply@github.com>2020-02-13 20:07:39 +0100
commit79af843ae7efbe369040b4a5dd9ba8d333c7b5a2 (patch)
treebeae452a73c34b6c0d33fe6e84af58a22210ff83 /src/peds/PlayerPed.h
parentFixed random sound volume (diff)
parentCPlayerPed done (diff)
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Diffstat (limited to '')
-rw-r--r--src/peds/PlayerPed.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/peds/PlayerPed.h b/src/peds/PlayerPed.h
index 0bba7ed3..0da15412 100644
--- a/src/peds/PlayerPed.h
+++ b/src/peds/PlayerPed.h
@@ -17,7 +17,7 @@ public:
bool m_bSpeedTimerFlag;
bool m_bShouldEvade;
int8 field_1367;
- int32 m_nSpeedTimer;
+ uint32 m_nSpeedTimer;
int32 m_nShotDelay;
float field_1376; // m_fAttackButtonCounter?
bool m_bHaveTargetSelected; // may have better name
@@ -75,6 +75,7 @@ public:
bool FindWeaponLockOnTarget(void);
void ProcessAnimGroups(void);
void ProcessPlayerWeapon(CPad*);
+ void PlayerControlZelda(CPad*);
static void SetupPlayerPed(int32);
static void DeactivatePlayerPed(int32);