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authorerorcun <erorcunerorcun@hotmail.com.tr>2021-02-08 11:23:19 +0100
committererorcun <erorcunerorcun@hotmail.com.tr>2021-02-08 11:23:19 +0100
commitb464bb7fd43a86264e816e950ccac1d6845b0230 (patch)
tree1070200f94f1f7adf4ae26950011884e1956576d /src/peds/Ped.cpp
parentUse our synonyms for attack anims again (diff)
parentreorganize shaders; use modulate flag; update librw (diff)
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Diffstat (limited to '')
-rw-r--r--src/peds/Ped.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 1484d578..12437dcd 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -1609,7 +1609,7 @@ CPed::ProcessBuoyancy(void)
color.r = (0.5f * CTimeCycle::GetDirectionalRed() + CTimeCycle::GetAmbientRed()) * 127.5f;
color.g = (0.5f * CTimeCycle::GetDirectionalBlue() + CTimeCycle::GetAmbientBlue()) * 127.5f;
color.b = (0.5f * CTimeCycle::GetDirectionalGreen() + CTimeCycle::GetAmbientGreen()) * 127.5f;
- color.a = (CGeneral::GetRandomNumber() % 256 * 48.0f) + 48;
+ color.a = CGeneral::GetRandomNumberInRange(48.0f, 96.0f);
bIsInWater = true;
ApplyMoveForce(buoyancyImpulse);
if (!DyingOrDead()) {