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author | nrb <email.com> | 2020-05-24 17:27:12 +0200 |
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committer | nrb <email.com> | 2020-05-24 17:27:12 +0200 |
commit | d59862eb5e9b56fe5b9fb0b2332e07b5266dcd22 (patch) | |
tree | cb26faa96123be56fe3bad98a6447ae5f476b11b /src/peds/CopPed.cpp | |
parent | how did saving even work in original III? (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/peds/CopPed.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/peds/CopPed.cpp b/src/peds/CopPed.cpp index c24be62f..35acd675 100644 --- a/src/peds/CopPed.cpp +++ b/src/peds/CopPed.cpp @@ -257,7 +257,7 @@ CCopPed::ArrestPlayer(void) CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_ARREST_GUN, 4.0f); CVector suspMidPos; - suspect->m_pedIK.GetComponentPosition((RwV3d)suspMidPos, PED_MID); + suspect->m_pedIK.GetComponentPosition(*(RwV3d*)&suspMidPos, PED_MID); m_fRotationDest = CGeneral::GetRadianAngleBetweenPoints(suspMidPos.x, suspMidPos.y, GetPosition().x, GetPosition().y); |