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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-12 11:13:32 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-12 11:13:32 +0200 |
commit | e71b000cc5661f300ed761844bff54fae2865c4e (patch) | |
tree | 7f2386e5a9dac9320a9c8c4d05c6f696786edbb6 /src/objects/Object.h | |
parent | scene init (diff) | |
parent | obviously forgot about it (diff) | |
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Diffstat (limited to 'src/objects/Object.h')
-rw-r--r-- | src/objects/Object.h | 37 |
1 files changed, 26 insertions, 11 deletions
diff --git a/src/objects/Object.h b/src/objects/Object.h index 27346e23..6d04c78a 100644 --- a/src/objects/Object.h +++ b/src/objects/Object.h @@ -3,6 +3,7 @@ #include "Physical.h" enum { + UNKNOWN_OBJECT = 0, GAME_OBJECT = 1, MISSION_OBJECT = 2, TEMP_OBJECT = 3, @@ -10,6 +11,18 @@ enum { }; enum { + COLDAMAGE_EFFECT_NONE = 0, + COLDAMAGE_EFFECT_CHANGE_MODEL = 1, + COLDAMAGE_EFFECT_SPLIT_MODEL = 2, + COLDAMAGE_EFFECT_SMASH_COMPLETELY = 3, + COLDAMAGE_EFFECT_CHANGE_THEN_SMASH = 4, + COLDAMAGE_EFFECT_SMASH_CARDBOX_COMPLETELY = 50, + COLDAMAGE_EFFECT_SMASH_WOODENBOX_COMPLETELY = 60, + COLDAMAGE_EFFECT_SMASH_TRAFFICCONE_COMPLETELY = 70, + COLDAMAGE_EFFECT_SMASH_BARPOST_COMPLETELY = 80, +}; + +enum { COLLRESPONSE_NONE, COLLRESPONSE_CHANGE_MODEL, COLLRESPONSE_SPLIT_MODEL, @@ -41,21 +54,21 @@ public: int8 bHasBeenDamaged : 1; int8 bUseVehicleColours : 1; int8 m_obj_flag80 : 1; - int8 field_172; // car for a bonus pickup? - int8 field_173; + int8 m_nBonusValue; + int8 field_173; float m_fCollisionDamageMultiplier; uint8 m_nCollisionDamageEffect; uint8 m_nSpecialCollisionResponseCases; bool m_bCameraToAvoidThisObject; - int8 field_17B; - int8 field_17C; - int8 field_17D; - int8 field_17E; - int8 field_17F; + int8 field_17B; + int8 field_17C; + int8 field_17D; + int8 field_17E; + int8 field_17F; uint32 m_nEndOfLifeTime; int16 m_nRefModelIndex; - int8 field_186; - int8 field_187; + int8 field_186; + int8 field_187; CEntity *m_pCurSurface; CEntity *m_pCollidingEntity; int8 m_colour1, m_colour2; @@ -74,7 +87,7 @@ public: ~CObject(void); void ProcessControl(void); - void Teleport(CVector); + void Teleport(CVector vecPos); void Render(void); bool SetupLighting(void); void RemoveLighting(bool reset); @@ -84,6 +97,8 @@ public: void Init(void); bool CanBeDeleted(void); - static void DeleteAllTempObjectInArea(CVector, float); + static void DeleteAllMissionObjects(); + static void DeleteAllTempObjects(); + static void DeleteAllTempObjectInArea(CVector point, float fRadius); }; static_assert(sizeof(CObject) == 0x198, "CObject: error"); |