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authorNikolay Korolev <nickvnuk@gmail.com>2020-04-12 11:13:32 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-04-12 11:13:32 +0200
commite71b000cc5661f300ed761844bff54fae2865c4e (patch)
tree7f2386e5a9dac9320a9c8c4d05c6f696786edbb6 /src/objects/Object.h
parentscene init (diff)
parentobviously forgot about it (diff)
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Diffstat (limited to 'src/objects/Object.h')
-rw-r--r--src/objects/Object.h37
1 files changed, 26 insertions, 11 deletions
diff --git a/src/objects/Object.h b/src/objects/Object.h
index 27346e23..6d04c78a 100644
--- a/src/objects/Object.h
+++ b/src/objects/Object.h
@@ -3,6 +3,7 @@
#include "Physical.h"
enum {
+ UNKNOWN_OBJECT = 0,
GAME_OBJECT = 1,
MISSION_OBJECT = 2,
TEMP_OBJECT = 3,
@@ -10,6 +11,18 @@ enum {
};
enum {
+ COLDAMAGE_EFFECT_NONE = 0,
+ COLDAMAGE_EFFECT_CHANGE_MODEL = 1,
+ COLDAMAGE_EFFECT_SPLIT_MODEL = 2,
+ COLDAMAGE_EFFECT_SMASH_COMPLETELY = 3,
+ COLDAMAGE_EFFECT_CHANGE_THEN_SMASH = 4,
+ COLDAMAGE_EFFECT_SMASH_CARDBOX_COMPLETELY = 50,
+ COLDAMAGE_EFFECT_SMASH_WOODENBOX_COMPLETELY = 60,
+ COLDAMAGE_EFFECT_SMASH_TRAFFICCONE_COMPLETELY = 70,
+ COLDAMAGE_EFFECT_SMASH_BARPOST_COMPLETELY = 80,
+};
+
+enum {
COLLRESPONSE_NONE,
COLLRESPONSE_CHANGE_MODEL,
COLLRESPONSE_SPLIT_MODEL,
@@ -41,21 +54,21 @@ public:
int8 bHasBeenDamaged : 1;
int8 bUseVehicleColours : 1;
int8 m_obj_flag80 : 1;
- int8 field_172; // car for a bonus pickup?
- int8 field_173;
+ int8 m_nBonusValue;
+ int8 field_173;
float m_fCollisionDamageMultiplier;
uint8 m_nCollisionDamageEffect;
uint8 m_nSpecialCollisionResponseCases;
bool m_bCameraToAvoidThisObject;
- int8 field_17B;
- int8 field_17C;
- int8 field_17D;
- int8 field_17E;
- int8 field_17F;
+ int8 field_17B;
+ int8 field_17C;
+ int8 field_17D;
+ int8 field_17E;
+ int8 field_17F;
uint32 m_nEndOfLifeTime;
int16 m_nRefModelIndex;
- int8 field_186;
- int8 field_187;
+ int8 field_186;
+ int8 field_187;
CEntity *m_pCurSurface;
CEntity *m_pCollidingEntity;
int8 m_colour1, m_colour2;
@@ -74,7 +87,7 @@ public:
~CObject(void);
void ProcessControl(void);
- void Teleport(CVector);
+ void Teleport(CVector vecPos);
void Render(void);
bool SetupLighting(void);
void RemoveLighting(bool reset);
@@ -84,6 +97,8 @@ public:
void Init(void);
bool CanBeDeleted(void);
- static void DeleteAllTempObjectInArea(CVector, float);
+ static void DeleteAllMissionObjects();
+ static void DeleteAllTempObjects();
+ static void DeleteAllTempObjectInArea(CVector point, float fRadius);
};
static_assert(sizeof(CObject) == 0x198, "CObject: error");