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author | aap <aap@papnet.eu> | 2020-08-13 18:14:24 +0200 |
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committer | aap <aap@papnet.eu> | 2020-08-13 18:14:24 +0200 |
commit | afed831aeda5415f1d99612d0f14541fdd34720f (patch) | |
tree | eda5ea030af2ed1b76c2c1e645974fdb4c7b6246 /src/extras/shaders/im2d.vert | |
parent | fix render poly bug (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/extras/shaders/im2d.vert | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/extras/shaders/im2d.vert b/src/extras/shaders/im2d.vert new file mode 100644 index 00000000..241593b1 --- /dev/null +++ b/src/extras/shaders/im2d.vert @@ -0,0 +1,21 @@ +uniform vec4 u_xform; + +layout(location = 0) in vec4 in_pos; +layout(location = 2) in vec4 in_color; +layout(location = 3) in vec2 in_tex0; + +out vec4 v_color; +out vec2 v_tex0; +out float v_fog; + +void +main(void) +{ + gl_Position = in_pos; + gl_Position.w = 1.0; + gl_Position.xy = gl_Position.xy * u_xform.xy + u_xform.zw; + v_fog = DoFog(gl_Position.z); + gl_Position.xyz *= gl_Position.w; + v_color = in_color; + v_tex0 = in_tex0; +} |