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author | Fire_Head <Fire-Head@users.noreply.github.com> | 2019-06-13 02:47:13 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-06-13 02:47:13 +0200 |
commit | 9689def6a59bd8a1d05860c7d23f1837cf3b4a80 (patch) | |
tree | cbd5cdfcb16bb993ca4b75552a48eab641541b77 /src/entities | |
parent | Update Replay.h (diff) | |
parent | silly mistake (diff) | |
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Diffstat (limited to 'src/entities')
-rw-r--r-- | src/entities/CutsceneHead.cpp | 115 | ||||
-rw-r--r-- | src/entities/CutsceneHead.h | 14 | ||||
-rw-r--r-- | src/entities/CutsceneObject.cpp | 96 | ||||
-rw-r--r-- | src/entities/CutsceneObject.h | 16 | ||||
-rw-r--r-- | src/entities/Entity.h | 2 | ||||
-rw-r--r-- | src/entities/Object.cpp | 63 | ||||
-rw-r--r-- | src/entities/Object.h | 13 | ||||
-rw-r--r-- | src/entities/Physical.cpp | 54 | ||||
-rw-r--r-- | src/entities/Physical.h | 2 |
9 files changed, 371 insertions, 4 deletions
diff --git a/src/entities/CutsceneHead.cpp b/src/entities/CutsceneHead.cpp index 6a8874f5..766befb0 100644 --- a/src/entities/CutsceneHead.cpp +++ b/src/entities/CutsceneHead.cpp @@ -1,2 +1,117 @@ #include "common.h" +#include <rpskin.h> +#include "patcher.h" +#include "RwHelper.h" +#include "RpAnimBlend.h" +#include "AnimBlendClumpData.h" +#include "Directory.h" +#include "CutsceneMgr.h" +#include "Streaming.h" #include "CutsceneHead.h" + + +CCutsceneHead::CCutsceneHead(CObject *obj) +{ + RpAtomic *atm; + + assert(RwObjectGetType(obj->m_rwObject) == rpCLUMP); + m_pHeadNode = RpAnimBlendClumpFindFrame((RpClump*)obj->m_rwObject, "Shead")->frame; + atm = (RpAtomic*)GetFirstObject(m_pHeadNode); + if(atm){ + assert(RwObjectGetType(atm) == rpATOMIC); + RpAtomicSetFlags(atm, RpAtomicGetFlags(atm) & ~rpATOMICRENDER); + } +} + +void +CCutsceneHead::CreateRwObject(void) +{ + RpAtomic *atm; + + CEntity::CreateRwObject(); + assert(RwObjectGetType(m_rwObject) == rpCLUMP); + atm = GetFirstAtomic((RpClump*)m_rwObject); + RpSkinAtomicSetHAnimHierarchy(atm, RpHAnimFrameGetHierarchy(GetFirstChild(RpClumpGetFrame((RpClump*)m_rwObject)))); +} + +void +CCutsceneHead::DeleteRwObject(void) +{ + CEntity::DeleteRwObject(); +} + +void +CCutsceneHead::ProcessControl(void) +{ + RpAtomic *atm; + RpHAnimHierarchy *hier; + + CPhysical::ProcessControl(); + + m_matrix.SetRotateY(PI/2); + m_matrix = CMatrix(RwFrameGetLTM(m_pHeadNode)) * m_matrix; + UpdateRwFrame(); + + assert(RwObjectGetType(m_rwObject) == rpCLUMP); + atm = GetFirstAtomic((RpClump*)m_rwObject); + hier = RpSkinAtomicGetHAnimHierarchy(atm); + RpHAnimHierarchyAddAnimTime(hier, CTimer::GetTimeStepNonClipped()/50.0f); +} + +void +CCutsceneHead::Render(void) +{ + RpAtomic *atm; + + m_matrix.SetRotateY(PI/2); + m_matrix = CMatrix(RwFrameGetLTM(m_pHeadNode)) * m_matrix; + UpdateRwFrame(); + + assert(RwObjectGetType(m_rwObject) == rpCLUMP); + atm = GetFirstAtomic((RpClump*)m_rwObject); + RpHAnimHierarchyUpdateMatrices(RpSkinAtomicGetHAnimHierarchy(atm)); + + CObject::Render(); +} + +void +CCutsceneHead::PlayAnimation(const char *animName) +{ + RpAtomic *atm; + RpHAnimHierarchy *hier; + RpHAnimAnimation *anim; + uint32 offset, size; + RwStream *stream; + + assert(RwObjectGetType(m_rwObject) == rpCLUMP); + atm = GetFirstAtomic((RpClump*)m_rwObject); + hier = RpSkinAtomicGetHAnimHierarchy(atm); + + sprintf(gString, "%s.anm", animName); + + if(CCutsceneMgr::ms_pCutsceneDir->FindItem(gString, offset, size)){ + stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, "ANIM\\CUTS.IMG"); + assert(stream); + + CStreaming::MakeSpaceFor(size*2048); + CStreaming::ImGonnaUseStreamingMemory(); + + RwStreamSkip(stream, offset*2048); + if(RwStreamFindChunk(stream, rwID_HANIMANIMATION, nil, nil)){ + anim = RpHAnimAnimationStreamRead(stream); + RpHAnimHierarchySetCurrentAnim(hier, anim); + } + + CStreaming::IHaveUsedStreamingMemory(); + + RwStreamClose(stream, nil); + } +} + +STARTPATCHES + InjectHook(0x4BA650, &CCutsceneHead::CreateRwObject_, PATCH_JUMP); + InjectHook(0x4BA690, &CCutsceneHead::DeleteRwObject_, PATCH_JUMP); + InjectHook(0x4BA760, &CCutsceneHead::ProcessControl_, PATCH_JUMP); + InjectHook(0x4BA800, &CCutsceneHead::Render_, PATCH_JUMP); + InjectHook(0x4BA6A0, &CCutsceneHead::PlayAnimation, PATCH_JUMP); +ENDPATCHES diff --git a/src/entities/CutsceneHead.h b/src/entities/CutsceneHead.h index 5784ffc9..de4f011f 100644 --- a/src/entities/CutsceneHead.h +++ b/src/entities/CutsceneHead.h @@ -6,5 +6,19 @@ class CCutsceneHead : public CCutsceneObject { public: RwFrame *m_pHeadNode; + + CCutsceneHead(CObject *obj); + + void CreateRwObject(void); + void DeleteRwObject(void); + void ProcessControl(void); + void Render(void); + + void PlayAnimation(const char *animName); + + void CreateRwObject_(void) { CCutsceneHead::CreateRwObject(); } + void DeleteRwObject_(void) { CCutsceneHead::DeleteRwObject(); } + void ProcessControl_(void) { CCutsceneHead::ProcessControl(); } + void Render_(void) { CCutsceneHead::Render(); } }; static_assert(sizeof(CCutsceneHead) == 0x19C, "CCutsceneHead: error"); diff --git a/src/entities/CutsceneObject.cpp b/src/entities/CutsceneObject.cpp index 6aa0f4b3..d00a668b 100644 --- a/src/entities/CutsceneObject.cpp +++ b/src/entities/CutsceneObject.cpp @@ -1,2 +1,98 @@ #include "common.h" +#include "patcher.h" +#include "lights.h" +#include "PointLights.h" +#include "RpAnimBlend.h" +#include "AnimBlendClumpData.h" +#include "Renderer.h" +#include "ModelIndices.h" +#include "Shadows.h" +#include "TimeCycle.h" #include "CutsceneObject.h" + +CCutsceneObject::CCutsceneObject(void) +{ + m_status = STATUS_SIMPLE; + bUsesCollision = false; + m_flagC20 = true; + ObjectCreatedBy = CUTSCENE_OBJECT; + m_fMass = 1.0f; + m_fTurnMass = 1.0f; +} + +void +CCutsceneObject::SetModelIndex(uint32 id) +{ + CEntity::SetModelIndex(id); + assert(RwObjectGetType(m_rwObject) == rpCLUMP); + RpAnimBlendClumpInit((RpClump*)m_rwObject); + (*RPANIMBLENDCLUMPDATA(m_rwObject))->velocity = &m_vecMoveSpeed; + (*RPANIMBLENDCLUMPDATA(m_rwObject))->frames[0].flag |= AnimBlendFrameData::VELOCITY_EXTRACTION_3D; +} + +void +CCutsceneObject::ProcessControl(void) +{ + CPhysical::ProcessControl(); + + if(CTimer::GetTimeStep() < 1/100.0f) + m_vecMoveSpeed *= 100.0f; + else + m_vecMoveSpeed *= 1.0f/CTimer::GetTimeStep(); + + ApplyMoveSpeed(); +} + +void +CCutsceneObject::PreRender(void) +{ + if(IsPedModel(GetModelIndex())) + CShadows::StoreShadowForPedObject(this, + CTimeCycle::m_fShadowDisplacementX[CTimeCycle::m_CurrentStoredValue], + CTimeCycle::m_fShadowDisplacementY[CTimeCycle::m_CurrentStoredValue], + CTimeCycle::m_fShadowFrontX[CTimeCycle::m_CurrentStoredValue], + CTimeCycle::m_fShadowFrontY[CTimeCycle::m_CurrentStoredValue], + CTimeCycle::m_fShadowSideX[CTimeCycle::m_CurrentStoredValue], + CTimeCycle::m_fShadowSideY[CTimeCycle::m_CurrentStoredValue]); +} + +void +CCutsceneObject::Render(void) +{ + CObject::Render(); +} + +bool +CCutsceneObject::SetupLighting(void) +{ + ActivateDirectional(); + SetAmbientColoursForPedsCarsAndObjects(); + + if(bRenderScorched){ + WorldReplaceNormalLightsWithScorched(Scene.world, 0.1f); + }else{ + CVector coors = GetPosition(); + float lighting = CPointLights::GenerateLightsAffectingObject(&coors); + if(!m_flagB20 && lighting != 1.0f){ + SetAmbientAndDirectionalColours(lighting); + return true; + } + } + + return false; +} + +void +CCutsceneObject::RemoveLighting(bool reset) +{ + CRenderer::RemoveVehiclePedLights(this, reset); +} + +STARTPATCHES + InjectHook(0x4BA980, &CCutsceneObject::SetModelIndex_, PATCH_JUMP); + InjectHook(0x4BA9C0, &CCutsceneObject::ProcessControl_, PATCH_JUMP); + InjectHook(0x4BAA40, &CCutsceneObject::PreRender_, PATCH_JUMP); + InjectHook(0x4BAAA0, &CCutsceneObject::Render_, PATCH_JUMP); + InjectHook(0x4A7E70, &CCutsceneObject::SetupLighting_, PATCH_JUMP); + InjectHook(0x4A7F00, &CCutsceneObject::RemoveLighting_, PATCH_JUMP); +ENDPATCHES diff --git a/src/entities/CutsceneObject.h b/src/entities/CutsceneObject.h index c5cbf83f..182d8612 100644 --- a/src/entities/CutsceneObject.h +++ b/src/entities/CutsceneObject.h @@ -5,5 +5,21 @@ class CCutsceneObject : public CObject { public: + CCutsceneObject(void); + + void SetModelIndex(uint32 id); + void ProcessControl(void); + void PreRender(void); + void Render(void); + bool SetupLighting(void); + void RemoveLighting(bool reset); + + + void SetModelIndex_(uint32 id) { CCutsceneObject::SetModelIndex(id); } + void ProcessControl_(void) { CCutsceneObject::ProcessControl(); } + void PreRender_(void) { CCutsceneObject::PreRender(); } + void Render_(void) { CCutsceneObject::Render(); } + bool SetupLighting_(void) { return CCutsceneObject::SetupLighting(); } + void RemoveLighting_(bool reset) { CCutsceneObject::RemoveLighting(reset); } }; static_assert(sizeof(CCutsceneObject) == 0x198, "CCutsceneObject: error"); diff --git a/src/entities/Entity.h b/src/entities/Entity.h index c4a5c467..73a2c668 100644 --- a/src/entities/Entity.h +++ b/src/entities/Entity.h @@ -82,7 +82,7 @@ public: uint32 m_flagD10 : 1; uint32 bDrawLast : 1; uint32 m_flagD40 : 1; - uint32 m_flagD80 : 1; + uint32 m_flagD80 : 1; // CObject visibility? // flagsE uint32 bDistanceFade : 1; diff --git a/src/entities/Object.cpp b/src/entities/Object.cpp index 8ce1250f..2b068d49 100644 --- a/src/entities/Object.cpp +++ b/src/entities/Object.cpp @@ -1,9 +1,68 @@ #include "common.h" #include "patcher.h" -#include "Object.h" #include "Pools.h" +#include "Radar.h" +#include "Object.h" + +WRAPPER void CObject::ObjectDamage(float amount) { EAXJMP(0x4BB240); } + +int16 &CObject::nNoTempObjects = *(int16*)0x95CCA2; void *CObject::operator new(size_t sz) { return CPools::GetObjectPool()->New(); } void CObject::operator delete(void *p, size_t sz) { CPools::GetObjectPool()->Delete((CObject*)p); } -WRAPPER void CObject::ObjectDamage(float amount) { EAXJMP(0x4BB240); } +CObject::CObject(void) +{ + m_type = ENTITY_TYPE_OBJECT; + m_fUprootLimit = 0.0f; + m_nCollisionDamageEffect = 0; + m_bSpecialCollisionResponseCases = 0; + m_bCameraToAvoidThisObject = 0; + ObjectCreatedBy = 0; + m_nEndOfLifeTime = 0; +// m_nRefModelIndex = -1; // duplicate +// bUseVehicleColours = false; // duplicate + m_colour2 = 0; + m_colour1 = m_colour2; + field_172 = 0; + m_obj_flag1 = false; + m_obj_flag2 = false; + m_obj_flag4 = false; + m_obj_flag8 = false; + m_obj_flag10 = false; + bHasBeenDamaged = false; + m_nRefModelIndex = -1; + bUseVehicleColours = false; + m_pCurSurface = nil; + m_pCollidingEntity = nil; +} + +CObject::~CObject(void) +{ + CRadar::ClearBlipForEntity(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(this)); + + if(m_nRefModelIndex != -1) + CModelInfo::GetModelInfo(m_nRefModelIndex)->RemoveRef(); + + if(ObjectCreatedBy == TEMP_OBJECT && nNoTempObjects != 0) + nNoTempObjects--; +} + +void +CObject::Render(void) +{ + if(m_flagD80) + return; + + if(m_nRefModelIndex != -1 && ObjectCreatedBy == TEMP_OBJECT && bUseVehicleColours){ + CVehicleModelInfo *mi = (CVehicleModelInfo*)CModelInfo::GetModelInfo(m_nRefModelIndex); + assert(mi->m_type == MITYPE_VEHICLE); + mi->SetVehicleColour(m_colour1, m_colour2); + } + + CEntity::Render(); +} + +STARTPATCHES + InjectHook(0x4BB1E0, &CObject::Render_, PATCH_JUMP); +ENDPATCHES diff --git a/src/entities/Object.h b/src/entities/Object.h index d71b155e..c9800e20 100644 --- a/src/entities/Object.h +++ b/src/entities/Object.h @@ -6,6 +6,7 @@ enum { GAME_OBJECT = 1, MISSION_OBJECT = 2, TEMP_OBJECT = 3, + CUTSCENE_OBJECT = 4, }; class CVehicle; @@ -22,7 +23,7 @@ public: int8 m_obj_flag8 : 1; int8 m_obj_flag10 : 1; int8 bHasBeenDamaged : 1; - int8 m_obj_flag40 : 1; + int8 bUseVehicleColours : 1; int8 m_obj_flag80 : 1; int8 field_172; int8 field_173; @@ -43,9 +44,19 @@ public: CEntity *m_pCollidingEntity; int8 m_colour1, m_colour2; + static int16 &nNoTempObjects; + static void *operator new(size_t); static void operator delete(void*, size_t); + CObject(void); + ~CObject(void); + + void Render(void); + void ObjectDamage(float amount); + + + void Render_(void) { CObject::Render(); } }; static_assert(sizeof(CObject) == 0x198, "CObject: error"); diff --git a/src/entities/Physical.cpp b/src/entities/Physical.cpp index 9cd36070..33e2deff 100644 --- a/src/entities/Physical.cpp +++ b/src/entities/Physical.cpp @@ -15,6 +15,60 @@ #include "Automobile.h" #include "Physical.h" +CPhysical::CPhysical(void) +{ + int i; + + fForceMultiplier = 1.0f; + m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f); + m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f); + m_vecMoveFriction = CVector(0.0f, 0.0f, 0.0f); + m_vecTurnFriction = CVector(0.0f, 0.0f, 0.0f); + m_vecMoveSpeedAvg = CVector(0.0f, 0.0f, 0.0f); + m_vecTurnSpeedAvg = CVector(0.0f, 0.0f, 0.0f); + + m_movingListNode = nil; + m_nStaticFrames = 0; + + m_nCollisionRecords = 0; + for(i = 0; i < 6; i++) + m_aCollisionRecords[0] = nil; + + field_EF = false; + + m_nDamagePieceType = 0; + m_fDamageImpulse = 0.0f; + m_pDamageEntity = nil; + m_vecDamageNormal = CVector(0.0f, 0.0f, 0.0f); + + bUsesCollision = true; + uAudioEntityId = -5; + unk1 = 100.0f; + m_vecCentreOfMass = CVector(0.0f, 0.0f, 0.0f); + field_EC = 0; + + bIsHeavy = false; + bAffectedByGravity = true; + bInfiniteMass = false; + bIsInWater = false; + bHitByTrain = false; + m_phy_flagA80 = false; + + m_fDistanceTravelled = 0.0f; + m_pedTreadable = nil; + m_carTreadable = nil; + + m_phy_flagA10 = false; + m_phy_flagA20 = false; + + m_nLastCollType = 0; +} + +CPhysical::~CPhysical(void) +{ + m_entryInfoList.Flush(); +} + void CPhysical::Add(void) { diff --git a/src/entities/Physical.h b/src/entities/Physical.h index c6944b76..6b5bd1f6 100644 --- a/src/entities/Physical.h +++ b/src/entities/Physical.h @@ -62,6 +62,8 @@ public: uint8 m_nZoneLevel; uint8 pad[3]; + CPhysical(void); + ~CPhysical(void); // from CEntity void Add(void); |