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author | aap <aap@papnet.eu> | 2020-05-26 11:37:46 +0200 |
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committer | aap <aap@papnet.eu> | 2020-05-26 11:37:46 +0200 |
commit | 7e5dde1f1a6ffbba98572b7fad3a51538104c04b (patch) | |
tree | 687c7fae6b53d4594b39f7c80a8f8fef929288c7 /src/entities/Physical.cpp | |
parent | fixed NE bug (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/entities/Physical.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/entities/Physical.cpp b/src/entities/Physical.cpp index f9f8ae7e..9fc5a853 100644 --- a/src/entities/Physical.cpp +++ b/src/entities/Physical.cpp @@ -1018,7 +1018,7 @@ CPhysical::ApplyFriction(float adhesiveLimit, CColPoint &colpoint) ApplyFrictionTurnForce(frictionDir*fImpulse, pointpos); if(fOtherSpeed > 0.1f && - colpoint.surfaceB != SURFACE_GRASS && colpoint.surfaceB != SURFACE_DIRTTRACK && + colpoint.surfaceB != SURFACE_GRASS && colpoint.surfaceB != SURFACE_MUD_DRY && CSurfaceTable::GetAdhesionGroup(colpoint.surfaceA) == ADHESIVE_HARD){ CVector v = frictionDir * fOtherSpeed * 0.25f; for(int i = 0; i < 4; i++) |