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authoraap <aap@papnet.eu>2019-06-29 11:09:33 +0200
committeraap <aap@papnet.eu>2019-06-29 11:09:33 +0200
commitb2f8c7eb23f9def86acb84ba2936041ded0db748 (patch)
treedf7bda7922a10f05de1ca758a3fa463786ed28ea /src/entities/Ped.cpp
parentforgot the actual file... (diff)
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Diffstat (limited to 'src/entities/Ped.cpp')
-rw-r--r--src/entities/Ped.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/entities/Ped.cpp b/src/entities/Ped.cpp
index 74cdab09..4ca66dd7 100644
--- a/src/entities/Ped.cpp
+++ b/src/entities/Ped.cpp
@@ -771,9 +771,9 @@ CPed::Attack(void)
}
} else {
if (weaponAnimAssoc->animId == ANIM_WEAPON_BAT_V || weaponAnimAssoc->animId == ANIM_WEAPON_BAT_H) {
- DMAudio.PlayOneShot(uAudioEntityId, SOUND_WEAPON_BAT_ATTACK, 1.0f);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_BAT_ATTACK, 1.0f);
} else if (weaponAnimAssoc->animId == ANIM_FIGHT_PPUNCH) {
- DMAudio.PlayOneShot(uAudioEntityId, SOUND_WEAPON_PUNCH_ATTACK, 0.0f);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_PUNCH_ATTACK, 0.0f);
}
weaponAnimAssoc->speed = 0.5f;
@@ -843,13 +843,13 @@ CPed::Attack(void)
if (weaponAnimAssoc->currentTime - weaponAnimAssoc->timeStep <= ourWeapon->m_fAnimLoopEnd) {
switch (ourWeaponType) {
case WEAPONTYPE_UZI:
- DMAudio.PlayOneShot(uAudioEntityId, SOUND_WEAPON_UZI_BULLET_ECHO, 0.0f);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_UZI_BULLET_ECHO, 0.0f);
break;
case WEAPONTYPE_AK47:
- DMAudio.PlayOneShot(uAudioEntityId, SOUND_WEAPON_AK47_BULLET_ECHO, 0.0f);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_AK47_BULLET_ECHO, 0.0f);
break;
case WEAPONTYPE_M16:
- DMAudio.PlayOneShot(uAudioEntityId, SOUND_WEAPON_M16_BULLET_ECHO, 0.0f);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_M16_BULLET_ECHO, 0.0f);
break;
default:
break;
@@ -1281,19 +1281,19 @@ CPed::LineUpPedWithCar(PedLineUpPhase phase)
if (m_vehEnterType == VEHICLE_ENTER_FRONT_RIGHT || m_vehEnterType == VEHICLE_ENTER_REAR_RIGHT) {
if (vehIsUpsideDown) {
- m_fRotationDest = -PI + atan2(-veh->GetForward().x, veh->GetForward().y);
+ m_fRotationDest = -PI + veh->GetForward().Heading();
} else if (veh->bIsBus) {
- m_fRotationDest = 0.5 * PI + atan2(-veh->GetForward().x, veh->GetForward().y);
+ m_fRotationDest = 0.5 * PI + veh->GetForward().Heading();
} else {
- m_fRotationDest = atan2(-veh->GetForward().x, veh->GetForward().y);
+ m_fRotationDest = GetForward().Heading();
}
} else if (m_vehEnterType == VEHICLE_ENTER_FRONT_LEFT || m_vehEnterType == VEHICLE_ENTER_REAR_LEFT) {
if (vehIsUpsideDown) {
- m_fRotationDest = atan2(-veh->GetForward().x, veh->GetForward().y);
+ m_fRotationDest = veh->GetForward().Heading();
} else if (veh->bIsBus) {
- m_fRotationDest = -0.5 * PI + atan2(-veh->GetForward().x, veh->GetForward().y);
+ m_fRotationDest = -0.5 * PI + veh->GetForward().Heading();
} else {
- m_fRotationDest = atan2(-veh->GetForward().x, veh->GetForward().y);
+ m_fRotationDest = veh->GetForward().Heading();
}
}
@@ -1539,7 +1539,7 @@ CPed::PlayFootSteps(void)
stepPart = 2;
if (stepPart != 0) {
- DMAudio.PlayOneShot(uAudioEntityId, stepPart == 1 ? SOUND_STEP_START : SOUND_STEP_END, 1.0f);
+ DMAudio.PlayOneShot(m_audioEntityId, stepPart == 1 ? SOUND_STEP_START : SOUND_STEP_END, 1.0f);
CVector footPos(0.0f, 0.0f, 0.0f);
for (RwFrame *frame = GetNodeFrame(stepPart == 1 ? PED_FOOTL : PED_FOOTR); frame; frame = RwFrameGetParent(frame))