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author | erorcun <erorcunerorcun@hotmail.com.tr> | 2019-06-14 14:33:08 +0200 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2019-06-14 16:04:29 +0200 |
commit | ed69be36cc30609100f0c75ac18aa5b4c15b22b4 (patch) | |
tree | bbf363a93f1450a46f7cab6a9d5cd9aeb28fb4f9 /src/entities/Ped.cpp | |
parent | Merge pull request #14 from ShFil119/patch-1 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/entities/Ped.cpp | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/src/entities/Ped.cpp b/src/entities/Ped.cpp index 55e33a2d..b4b980e5 100644 --- a/src/entities/Ped.cpp +++ b/src/entities/Ped.cpp @@ -11,6 +11,8 @@ void *CPed::operator new(size_t sz) { return CPools::GetPedPool()->New(); } void CPed::operator delete(void *p, size_t sz) { CPools::GetPedPool()->Delete((CPed*)p); } WRAPPER void CPed::KillPedWithCar(CVehicle *veh, float impulse) { EAXJMP(0x4EC430); } +WRAPPER void CPed::Say(uint16 audio) { EAXJMP(0x4E5A10); } +WRAPPER void CPed::SetLookFlag(CEntity* to, bool set) { EAXJMP(0x4C6460); } static char ObjectiveText[34][28] = { "No Obj", @@ -175,3 +177,56 @@ CPed::UseGroundColModel(void) m_nPedState == PED_DIE || m_nPedState == PED_DEAD; } + +void +CPed::AddWeaponModel(int id) +{ + RpAtomic* atm; + + if (id != -1) { + atm = (RpAtomic*)CModelInfo::GetModelInfo(id)->CreateInstance(); + RwFrameDestroy(RpAtomicGetFrame(atm)); + RpAtomicSetFrame(atm, m_pFrames[PED_HANDR]->frame); + RpClumpAddAtomic((RpClump*)m_rwObject, atm); + m_wepModelID = id; + } +} + +void +CPed::AimGun() +{ + RwV3d pos; + CVector vector; + uint8 newFlag; + + if (m_pSeekTarget) { + if (m_pSeekTarget->m_status == STATUS_PHYSICS) { + m_pSeekTarget->m_pedIK.GetComponentPosition(&pos, 1); + vector.x = pos.x; + vector.y = pos.y; + vector.z = pos.z; + } else { + vector = *(m_pSeekTarget->GetMatrix().GetPosition()); + } + CPed::Say(0x74); + + m_ped_flagB40 = m_pedIK.PointGunAtPosition(&vector); + if (m_pPedFight != m_pSeekTarget) { + CPed::SetLookFlag(m_pSeekTarget, 1); + } + + } else { + if (CPed::IsPlayer()) { + newFlag = m_pedIK.PointGunInDirection(m_fLookDirection, m_vecMoveSpeedAvg.y); + } else { + newFlag = m_pedIK.PointGunInDirection(m_fLookDirection, 0.0); + } + + m_ped_flagB40 = newFlag; + } +} + +STARTPATCHES + InjectHook(0x4CF8F0, &CPed::AddWeaponModel, PATCH_JUMP); + InjectHook(0x4C6AA0, &CPed::AimGun, PATCH_JUMP); +ENDPATCHES
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