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author | aap <aap@papnet.eu> | 2020-05-05 13:02:42 +0200 |
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committer | aap <aap@papnet.eu> | 2020-05-05 13:02:42 +0200 |
commit | b44df26d3ea5fcdaf6d954016303f358d2c64b79 (patch) | |
tree | 2921c2c0e2883117f4ce9cec73865c1701f32cec /src/entities/Entity.h | |
parent | SetPosition, final part (diff) | |
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Diffstat (limited to 'src/entities/Entity.h')
-rw-r--r-- | src/entities/Entity.h | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/entities/Entity.h b/src/entities/Entity.h index dbe2c08b..94022224 100644 --- a/src/entities/Entity.h +++ b/src/entities/Entity.h @@ -59,7 +59,9 @@ public: uint32 bRenderScorched : 1; uint32 bHasBlip : 1; uint32 bIsBIGBuilding : 1; // Set if this entity is a big building - // VC inserts one more flag here: if drawdist <= 2000 +#ifdef MIAMI + uint32 bStreamBIGBuilding : 1; // set when draw dist <= 2000 +#endif uint32 bRenderDamaged : 1; // use damaged LOD models for objects with applicable damage // flagsC @@ -69,8 +71,10 @@ public: uint32 bMeleeProof : 1; uint32 bOnlyDamagedByPlayer : 1; uint32 bStreamingDontDelete : 1; // Dont let the streaming remove this +#ifdef GTA_ZONECULL uint32 bZoneCulled : 1; uint32 bZoneCulled2 : 1; // only treadables+10m +#endif // flagsD uint32 bRemoveFromWorld : 1; // remove this entity next time it should be processed @@ -89,7 +93,12 @@ public: uint16 m_scanCode; uint16 m_randomSeed; int16 m_modelIndex; +#ifndef MIAMI uint16 m_level; // int16 +#else + int8 m_level; + int8 m_area; +#endif CReference *m_pFirstReference; public: @@ -147,6 +156,7 @@ public: bool GetIsTouching(CVector const ¢er, float r); bool GetIsOnScreen(void); bool GetIsOnScreenComplex(void); + bool GetIsOnScreenAndNotCulled(void); bool IsVisible(void) { return m_rwObject && bIsVisible && GetIsOnScreen(); } bool IsVisibleComplex(void) { return m_rwObject && bIsVisible && GetIsOnScreenComplex(); } int GetModelIndex(void) { return m_modelIndex; } |