diff options
author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-13 20:50:56 +0200 |
---|---|---|
committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-13 20:50:56 +0200 |
commit | cb85091d34dd92695a075a13ff129ae568c0acda (patch) | |
tree | 7f61a913cf40a6ec25e0561c64b4b5bfd3c0280f /src/core | |
parent | Merge branch 'master' into game_dev (diff) | |
download | re3-cb85091d34dd92695a075a13ff129ae568c0acda.tar re3-cb85091d34dd92695a075a13ff129ae568c0acda.tar.gz re3-cb85091d34dd92695a075a13ff129ae568c0acda.tar.bz2 re3-cb85091d34dd92695a075a13ff129ae568c0acda.tar.lz re3-cb85091d34dd92695a075a13ff129ae568c0acda.tar.xz re3-cb85091d34dd92695a075a13ff129ae568c0acda.tar.zst re3-cb85091d34dd92695a075a13ff129ae568c0acda.zip |
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Pad.cpp | 4 | ||||
-rw-r--r-- | src/core/main.cpp | 3 | ||||
-rw-r--r-- | src/core/re3.cpp | 4 |
3 files changed, 7 insertions, 4 deletions
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index f83998b8..aa840541 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -931,8 +931,8 @@ void CPad::UpdatePads(void) GetPad(0)->UpdateMouse(); #ifdef XINPUT - GetPad(0)->AffectFromXinput(0); - GetPad(1)->AffectFromXinput(1); + GetPad(0)->AffectFromXinput(1); + GetPad(1)->AffectFromXinput(0); #else CapturePad(0); #endif diff --git a/src/core/main.cpp b/src/core/main.cpp index f09c2e0a..2bfe8290 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -58,6 +58,7 @@ #include "Console.h" #include "timebars.h" #include "GenericGameStorage.h" +#include "SceneEdit.h" GlobalScene &Scene = *(GlobalScene*)0x726768; @@ -863,11 +864,9 @@ Render2dStuff(void) MusicManager.DisplayRadioStationName(); TheConsole.Display(); -/* if(CSceneEdit::m_bEditOn) CSceneEdit::Draw(); else -*/ CHud::Draw(); CUserDisplay::OnscnTimer.ProcessForDisplay(); CMessages::Display(); diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 00674b19..475176b6 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -22,6 +22,8 @@ #include "Console.h" #include "Debug.h" #include "Hud.h" +#include "SceneEdit.h" +#include "Pad.h" #include <list> @@ -344,6 +346,8 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Spawn", "Spawn Firetruck", [](){ SpawnCar(MI_FIRETRUCK); }); DebugMenuAddVarBool8("Debug", "Draw hud", (int8*)&CHud::m_Wants_To_Draw_Hud, nil); + DebugMenuAddVarBool8("Debug", "Edit on", (int8*)&CSceneEdit::m_bEditOn, nil); + DebugMenuAddVarBool8("Debug", "MapPadOneToPadTwo", (int8*)&CPad::m_bMapPadOneToPadTwo, nil); DebugMenuAddVar("Debug", "Engine Status", &engineStatus, nil, 1, 0, 226, nil); DebugMenuAddCmd("Debug", "Set Engine Status", SetEngineStatus); DebugMenuAddCmd("Debug", "Fix Car", FixCar); |