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author | Sergeanur <s.anureev@yandex.ua> | 2020-05-05 17:04:18 +0200 |
---|---|---|
committer | Sergeanur <s.anureev@yandex.ua> | 2020-05-05 17:04:18 +0200 |
commit | 9960c411933f9a804eb5f6840d75ad00fd255252 (patch) | |
tree | 19886c3263958d5c77664518270d252ad5554602 /src/core | |
parent | Merge pull request #512 from Nick007J/master (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Camera.cpp | 2 | ||||
-rw-r--r-- | src/core/Collision.cpp | 30 | ||||
-rw-r--r-- | src/core/Collision.h | 4 | ||||
-rw-r--r-- | src/core/FileLoader.cpp | 154 | ||||
-rw-r--r-- | src/core/FileLoader.h | 6 | ||||
-rw-r--r-- | src/core/Frontend.h | 4 | ||||
-rw-r--r-- | src/core/Game.cpp | 11 | ||||
-rw-r--r-- | src/core/Game.h | 3 | ||||
-rw-r--r-- | src/core/PlayerInfo.h | 2 | ||||
-rw-r--r-- | src/core/Streaming.cpp | 275 | ||||
-rw-r--r-- | src/core/Streaming.h | 32 | ||||
-rw-r--r-- | src/core/ZoneCull.h | 5 | ||||
-rw-r--r-- | src/core/config.h | 17 | ||||
-rw-r--r-- | src/core/templates.h | 9 |
14 files changed, 1 insertions, 553 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index 830a2bb2..3f4684e7 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -934,13 +934,11 @@ CCamera::CamControl(void) if(CCullZones::CamStairsForPlayer() && CCullZones::FindZoneWithStairsAttributeForPlayer()) stairs = true; // Some hack for Mr Whoopee in a bomb shop -#ifndef MIAMI // uhh, check this if(Cams[ActiveCam].Using3rdPersonMouseCam() && CCollision::ms_collisionInMemory == LEVEL_COMMERCIAL){ if(pTargetEntity->GetPosition().x < 83.0f && pTargetEntity->GetPosition().x > 18.0f && pTargetEntity->GetPosition().y < -305.0f && pTargetEntity->GetPosition().y > -390.0f) disableGarageCam = true; } -#endif if(!disableGarageCam && (CGarages::IsPointInAGarageCameraZone(pTargetEntity->GetPosition()) || stairs)){ if(!m_bGarageFixedCamPositionSet && m_bLookingAtPlayer){ if(pToGarageWeAreIn || stairs){ diff --git a/src/core/Collision.cpp b/src/core/Collision.cpp index f20fee6d..0cdacfdb 100644 --- a/src/core/Collision.cpp +++ b/src/core/Collision.cpp @@ -20,10 +20,6 @@ #include "SurfaceTable.h" #include "Lines.h" #include "Collision.h" -#ifdef MIAMI -#include "Camera.h" -#include "ColStore.h" -#endif enum Direction { @@ -38,32 +34,22 @@ enum Direction eLevelName CCollision::ms_collisionInMemory; CLinkList<CColModel*> CCollision::ms_colModelCache; -//--MIAMI: done void CCollision::Init(void) { ms_colModelCache.Init(NUMCOLCACHELINKS); ms_collisionInMemory = LEVEL_NONE; -#ifdef MIAMI - CColStore::Initialise(); -#endif } -//--MIAMI: done void CCollision::Shutdown(void) { ms_colModelCache.Shutdown(); -#ifdef MIAMI - CColStore::Shutdown(); -#endif } -//--MIAMI: done void CCollision::Update(void) { -#ifndef MIAMI CVector playerCoors; playerCoors = FindPlayerCoors(); eLevelName level = CTheZones::m_CurrLevel; @@ -97,10 +83,8 @@ CCollision::Update(void) if(ms_collisionInMemory != CGame::currLevel) LoadCollisionWhenINeedIt(forceLevelChange); CStreaming::HaveAllBigBuildingsLoaded(CGame::currLevel); -#endif } -//--MIAMI: unused eLevelName GetCollisionInSectorList(CPtrList &list) { @@ -117,7 +101,6 @@ GetCollisionInSectorList(CPtrList &list) return LEVEL_NONE; } -//--MIAMI: unused // Get a level this sector is in based on collision models eLevelName GetCollisionInSector(CSector §) @@ -138,11 +121,9 @@ GetCollisionInSector(CSector §) return (eLevelName)level; } -//--MIAMI: done void CCollision::LoadCollisionWhenINeedIt(bool forceChange) { -#ifndef MIAMI eLevelName level, l; bool multipleLevels; CVector playerCoors; @@ -229,14 +210,11 @@ CCollision::LoadCollisionWhenINeedIt(bool forceChange) CTimer::Update(); DMAudio.SetEffectsFadeVol(127); } -#endif } -//--MIAMI: done void CCollision::SortOutCollisionAfterLoad(void) { -#ifndef MIAMI if(ms_collisionInMemory == CGame::currLevel) return; @@ -248,10 +226,6 @@ CCollision::SortOutCollisionAfterLoad(void) } ms_collisionInMemory = CGame::currLevel; CGame::TidyUpMemory(true, false); -#else - CColStore::LoadCollision(TheCamera.GetPosition()); - CStreaming::LoadAllRequestedModels(false); -#endif } void @@ -2000,11 +1974,7 @@ CColModel::CColModel(void) vertices = nil; triangles = nil; trianglePlanes = nil; -#ifndef MIAMI level = CGame::currLevel; -#else - level = 0; // generic col slot -#endif ownsCollisionVolumes = true; } diff --git a/src/core/Collision.h b/src/core/Collision.h index fc3c1647..895f012a 100644 --- a/src/core/Collision.h +++ b/src/core/Collision.h @@ -93,11 +93,7 @@ struct CColModel int16 numLines; int16 numBoxes; int16 numTriangles; -#ifndef MIAMI int32 level; -#else - uint8 level; // colstore slot but probably same name -#endif bool ownsCollisionVolumes; CColSphere *spheres; CColLine *lines; diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp index ab09d72f..a2654369 100644 --- a/src/core/FileLoader.cpp +++ b/src/core/FileLoader.cpp @@ -24,10 +24,6 @@ #include "ZoneCull.h" #include "CdStream.h" #include "FileLoader.h" -#ifdef MIAMI -#include "Streaming.h" -#include "ColStore.h" -#endif char CFileLoader::ms_line[256]; @@ -57,9 +53,7 @@ CFileLoader::LoadLevel(const char *filename) savedTxd = RwTexDictionaryGetCurrent(); objectsLoaded = false; -#ifndef MIAMI savedLevel = CGame::currLevel; -#endif if(savedTxd == nil){ savedTxd = RwTexDictionaryCreate(); RwTexDictionarySetCurrent(savedTxd); @@ -83,17 +77,12 @@ CFileLoader::LoadLevel(const char *filename) AddTexDictionaries(savedTxd, txd); RwTexDictionaryDestroy(txd); }else if(strncmp(line, "COLFILE", 7) == 0){ -#ifndef MIAMI int level; sscanf(line+8, "%d", &level); CGame::currLevel = (eLevelName)level; LoadingScreenLoadingFile(line+10); LoadCollisionFile(line+10); CGame::currLevel = savedLevel; -#else - LoadingScreenLoadingFile(line+10); - LoadCollisionFile(line+10, 0); -#endif }else if(strncmp(line, "MODELFILE", 9) == 0){ LoadingScreenLoadingFile(line + 10); LoadModelFile(line + 10); @@ -105,16 +94,8 @@ CFileLoader::LoadLevel(const char *filename) LoadObjectTypes(line + 4); }else if(strncmp(line, "IPL", 3) == 0){ if(!objectsLoaded){ -#ifndef MIAMI CModelInfo::ConstructMloClumps(); CObjectData::Initialise("DATA\\OBJECT.DAT"); -#else - LoadingScreenLoadingFile("Collision"); - CObjectData::Initialise("DATA\\OBJECT.DAT"); - CStreaming::Init(); - CColStore::LoadAllCollision(); - // TODO: anim indices -#endif objectsLoaded = true; } LoadingScreenLoadingFile(line + 4); @@ -131,18 +112,8 @@ CFileLoader::LoadLevel(const char *filename) CFileMgr::CloseFile(fd); RwTexDictionarySetCurrent(savedTxd); - -#ifdef MIAMI - int i; - for(i = 1; i < COLSTORESIZE; i++) - if(CColStore::GetSlot(i)) - CColStore::GetBoundingBox(i).Grow(120.0f); - CWorld::RepositionCertainDynamicObjects(); - CColStore::RemoveAllCollision(); -#endif } -#ifndef MIAMI void CFileLoader::LoadCollisionFromDatFile(int currlevel) { @@ -166,7 +137,6 @@ CFileLoader::LoadCollisionFromDatFile(int currlevel) CFileMgr::CloseFile(fd); } -#endif char* CFileLoader::LoadLine(int fd) @@ -208,14 +178,8 @@ struct ColHeader uint32 size; }; -//--MIAMI: done -#ifndef MIAMI void CFileLoader::LoadCollisionFile(const char *filename) -#else -void -CFileLoader::LoadCollisionFile(const char *filename, uint8 colSlot) -#endif { int fd; char modelname[24]; @@ -232,17 +196,10 @@ CFileLoader::LoadCollisionFile(const char *filename, uint8 colSlot) mi = CModelInfo::GetModelInfo(modelname, nil); if(mi){ -#ifndef MIAMI if(mi->GetColModel()){ -#else - if(mi->GetColModel() && mi->DoesOwnColModel()){ -#endif LoadCollisionModel(work_buff+24, *mi->GetColModel(), modelname); }else{ CColModel *model = new CColModel; -#ifdef MIAMI - model->level = colSlot; -#endif LoadCollisionModel(work_buff+24, *model, modelname); mi->SetColModel(model, true); } @@ -254,82 +211,6 @@ CFileLoader::LoadCollisionFile(const char *filename, uint8 colSlot) CFileMgr::CloseFile(fd); } -#ifdef MIAMI -bool -CFileLoader::LoadCollisionFileFirstTime(uint8 *buffer, uint32 size, uint8 colSlot) -{ - uint32 modelsize; - char modelname[24]; - CBaseModelInfo *mi; - ColHeader *header; - int modelIndex; - - while(size > 8){ - header = (ColHeader*)buffer; - modelsize = header->size; - if(strncmp(header->ident, "COLL", 4) != 0) - return size-8 < CDSTREAM_SECTOR_SIZE; - memcpy(modelname, buffer+8, 24); - memcpy(work_buff, buffer+32, modelsize-24); - size -= 32 + (modelsize-24); - buffer += 32 + (modelsize-24); - if(modelsize > 15*1024) - debug("colmodel %s is huge, size %d\n", modelname, modelsize); - - mi = CModelInfo::GetModelInfo(modelname, &modelIndex); - if(mi){ -if(modelIndex == 855) -modelIndex = modelIndex; - CColStore::IncludeModelIndex(colSlot, modelIndex); - CColModel *model = new CColModel; - model->level = colSlot; - LoadCollisionModel(work_buff, *model, modelname); - mi->SetColModel(model, true); - }else{ - debug("colmodel %s can't find a modelinfo\n", modelname); - } - } - return true; -} - -bool -CFileLoader::LoadCollisionFile(uint8 *buffer, uint32 size, uint8 colSlot) -{ - uint32 modelsize; - char modelname[24]; - CBaseModelInfo *mi; - ColHeader *header; - - while(size > 8){ - header = (ColHeader*)buffer; - modelsize = header->size; - if(strncmp(header->ident, "COLL", 4) != 0) - return size-8 < CDSTREAM_SECTOR_SIZE; - memcpy(modelname, buffer+8, 24); - memcpy(work_buff, buffer+32, modelsize-24); - size -= 32 + (modelsize-24); - buffer += 32 + (modelsize-24); - if(modelsize > 15*1024) - debug("colmodel %s is huge, size %d\n", modelname, modelsize); - - mi = CModelInfo::GetModelInfo(modelname, CColStore::GetSlot(colSlot)->minIndex, CColStore::GetSlot(colSlot)->maxIndex); - if(mi){ - if(mi->GetColModel()){ - LoadCollisionModel(work_buff, *mi->GetColModel(), modelname); - }else{ - CColModel *model = new CColModel; - model->level = colSlot; - LoadCollisionModel(work_buff, *model, modelname); - mi->SetColModel(model, true); - } - }else{ - debug("colmodel %s can't find a modelinfo\n", modelname); - } - } - return true; -} -#endif - void CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname) { @@ -1182,36 +1063,18 @@ CFileLoader::LoadObjectInstance(const char *line) CSimpleModelInfo *mi; RwMatrix *xform; CEntity *entity; -#ifdef MIAMI - float area; - - if(sscanf(line, "%d %s %f %f %f %f %f %f %f %f %f %f %f", - &id, name, &area, - &trans.x, &trans.y, &trans.z, - &scale.x, &scale.y, &scale.z, - &axis.x, &axis.y, &axis.z, &angle) != 13){ -#endif if(sscanf(line, "%d %s %f %f %f %f %f %f %f %f %f %f", &id, name, &trans.x, &trans.y, &trans.z, &scale.x, &scale.y, &scale.z, &axis.x, &axis.y, &axis.z, &angle) != 12) return; -#ifdef MIAMI - area = 0; - } -#endif mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id); if(mi == nil) return; assert(mi->IsSimple()); -#ifdef MIAMI - if(!CStreaming::IsObjectInCdImage(id)) - debug("Not in cdimage %s\n", mi->GetName()); -#endif - angle = -RADTODEG(2.0f * acosf(angle)); xform = RwMatrixCreate(); RwMatrixRotate(xform, &axis, angle, rwCOMBINEREPLACE); @@ -1226,9 +1089,6 @@ CFileLoader::LoadObjectInstance(const char *line) entity->SetModelIndexNoCreate(id); entity->GetMatrix() = CMatrix(xform); entity->m_level = CTheZones::GetLevelFromPosition(entity->GetPosition()); -#ifdef MIAMI - entity->m_area = area; -#endif if(mi->IsSimple()){ if(mi->m_isBigBuilding) entity->SetupBigBuilding(); @@ -1238,28 +1098,14 @@ CFileLoader::LoadObjectInstance(const char *line) if(mi->GetLargestLodDistance() < 2.0f) entity->bIsVisible = false; CWorld::Add(entity); - -#ifdef MIAMI - CColModel *col = entity->GetColModel(); - if(col->numSpheres || col->numBoxes || col->numTriangles){ - if(col->level != 0) - CColStore::GetBoundingBox(col->level).ContainRect(entity->GetBoundRect()); - }else - entity->bUsesCollision = false; - // TODO: set some flag here if col min is below 6 -#endif }else{ entity = new CDummyObject; entity->SetModelIndexNoCreate(id); entity->GetMatrix() = CMatrix(xform); CWorld::Add(entity); -//--MIAMI: TODO if(IsGlass(entity->GetModelIndex())) entity->bIsVisible = false; entity->m_level = CTheZones::GetLevelFromPosition(entity->GetPosition()); -#ifdef MIAMI - entity->m_area = area; -#endif } RwMatrixDestroy(xform); diff --git a/src/core/FileLoader.h b/src/core/FileLoader.h index aa8dcdb8..87b8fe61 100644 --- a/src/core/FileLoader.h +++ b/src/core/FileLoader.h @@ -8,13 +8,7 @@ public: static void LoadCollisionFromDatFile(int currlevel); static char *LoadLine(int fd); static RwTexDictionary *LoadTexDictionary(const char *filename); -#ifndef MIAMI static void LoadCollisionFile(const char *filename); -#else - static void LoadCollisionFile(const char *filename, uint8 colSlot = 0); - static bool LoadCollisionFileFirstTime(uint8 *buffer, uint32 size, uint8 colSlot); - static bool LoadCollisionFile(uint8 *buffer, uint32 size, uint8 colSlot); -#endif static void LoadCollisionModel(uint8 *buf, struct CColModel &model, char *name); static void LoadModelFile(const char *filename); static RpAtomic *FindRelatedModelInfoCB(RpAtomic *atomic, void *data); diff --git a/src/core/Frontend.h b/src/core/Frontend.h index c27e5239..3286f275 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -624,10 +624,6 @@ public: void LoadAllTextures(); void LoadSettings(); void MessageScreen(const char *); -#ifdef MIAMI - //--MIAMI: TODO: implement the second argument - void MessageScreen(const char *str, bool) { MessageScreen(str); } -#endif void PickNewPlayerColour(); void PrintBriefs(); static void PrintErrorMessage(); diff --git a/src/core/Game.cpp b/src/core/Game.cpp index d0b3f5a3..27731f8a 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -89,9 +89,6 @@ eLevelName CGame::currLevel; -#ifdef MIAMI -int32 CGame::currArea; -#endif bool CGame::bDemoMode = true; bool CGame::nastyGame = true; bool CGame::frenchGame; @@ -322,9 +319,7 @@ bool CGame::Initialise(const char* datFile) CDraw::SetFOV(120.0f); CDraw::ms_fLODDistance = 500.0f; LoadingScreen("Loading the Game", "Setup streaming", nil); -#ifndef MIAMI CStreaming::Init(); -#endif CStreaming::LoadInitialVehicles(); CStreaming::LoadInitialPeds(); CStreaming::RequestBigBuildings(LEVEL_NONE); @@ -372,10 +367,8 @@ bool CGame::Initialise(const char* datFile) CWaterCannons::Init(); CBridge::Init(); CGarages::Init(); -#ifndef MIAMI LoadingScreen("Loading the Game", "Position dynamic objects", nil); CWorld::RepositionCertainDynamicObjects(); -#endif LoadingScreen("Loading the Game", "Initialise vehicle paths", nil); #ifdef GTA_ZONECULL CCullZones::ResolveVisibilities(); @@ -390,9 +383,7 @@ bool CGame::Initialise(const char* datFile) CTheScripts::Process(); TheCamera.Process(); LoadingScreen("Loading the Game", "Load scene", nil); -#ifndef MIAMI CModelInfo::RemoveColModelsFromOtherLevels(currLevel); -#endif CCollision::ms_collisionInMemory = currLevel; for (int i = 0; i < MAX_PADS; i++) CPad::GetPad(i)->Clear(true); @@ -532,9 +523,7 @@ void CGame::ReloadIPLs(void) CRoadBlocks::Init(); CCranes::InitCranes(); CGarages::Init(); -#ifndef MIAMI CWorld::RepositionCertainDynamicObjects(); -#endif #ifdef GTA_ZONECULL CCullZones::ResolveVisibilities(); #endif diff --git a/src/core/Game.h b/src/core/Game.h index 8db5adf5..48f31abc 100644 --- a/src/core/Game.h +++ b/src/core/Game.h @@ -12,9 +12,6 @@ class CGame { public: static eLevelName currLevel; -#ifdef MIAMI - static int32 currArea; -#endif static bool bDemoMode; static bool nastyGame; static bool frenchGame; diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h index 13266331..e970e42d 100644 --- a/src/core/PlayerInfo.h +++ b/src/core/PlayerInfo.h @@ -80,6 +80,4 @@ public: ~CPlayerInfo() { }; }; -#ifndef MIAMI static_assert(sizeof(CPlayerInfo) == 0x13C, "CPlayerInfo: error"); -#endif diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp index d212dd05..978e0bb8 100644 --- a/src/core/Streaming.cpp +++ b/src/core/Streaming.cpp @@ -32,10 +32,6 @@ #include "Replay.h" #endif #include "main.h" -#ifdef MIAMI -#include "ColStore.h" -#include "DMAudio.h" -#endif bool CStreaming::ms_disableStreaming; bool CStreaming::ms_bLoadingBigModel; @@ -57,9 +53,7 @@ int32 CStreaming::ms_vehiclesLoaded[MAXVEHICLESLOADED]; int32 CStreaming::ms_lastVehicleDeleted; CDirectory *CStreaming::ms_pExtraObjectsDir; int32 CStreaming::ms_numPriorityRequests; -#ifndef MIAMI bool CStreaming::ms_hasLoadedLODs; -#endif int32 CStreaming::ms_currentPedGrp; int32 CStreaming::ms_currentPedLoading; int32 CStreaming::ms_lastCullZone; @@ -190,9 +184,7 @@ CStreaming::Init2(void) ms_pExtraObjectsDir = new CDirectory(EXTRADIRSIZE); ms_numPriorityRequests = 0; -#ifndef MIAMI ms_hasLoadedLODs = true; -#endif ms_currentPedGrp = -1; ms_lastCullZone = -1; // unused because RemoveModelsNotVisibleFromCullzone is gone ms_loadedGangs = 0; @@ -239,7 +231,6 @@ CStreaming::Init2(void) CModelInfo::GetModelInfo("IslandLODsubIND", &islandLODsubInd); CModelInfo::GetModelInfo("IslandLODsubCOM", &islandLODsubCom); -#ifndef MIAMI for(i = CPools::GetBuildingPool()->GetSize()-1; i >= 0; i--){ CBuilding *building = CPools::GetBuildingPool()->GetSlot(i); if(building == nil) @@ -250,7 +241,6 @@ CStreaming::Init2(void) if(building->GetModelIndex() == islandLODsubInd) pIslandLODsubIndEntity = building; if(building->GetModelIndex() == islandLODsubCom) pIslandLODsubComEntity = building; } -#endif } void @@ -302,35 +292,21 @@ CStreaming::Update(void) if(CTimer::GetIsPaused()) return; -#ifndef MIAMI train = FindPlayerTrain(); if(train && train->GetPosition().z < 0.0f){ RequestSubway(); requestedSubway = true; }else if(!ms_disableStreaming) AddModelsToRequestList(TheCamera.GetPosition()); -#else - LoadBigBuildingsWhenNeeded(); - if(!ms_disableStreaming && TheCamera.GetPosition().z < 55.0f) - AddModelsToRequestList(TheCamera.GetPosition()); -#endif DeleteFarAwayRwObjects(TheCamera.GetPosition()); if(!ms_disableStreaming && -#ifndef MIAMI !CCutsceneMgr::IsRunning() && !requestedSubway && !CGame::playingIntro && -#else - !CCutsceneMgr::IsCutsceneProcessing() && -#endif ms_numModelsRequested < 5 && !CRenderer::m_loadingPriority -#ifdef MIAMI - && CGame::currArea == 0 - // replay is also MIAMI -#endif #ifdef FIX_BUGS && !CReplay::IsPlayingBack() #endif @@ -341,16 +317,6 @@ CStreaming::Update(void) LoadRequestedModels(); -#ifdef MIAMI - if(CWorld::Players[0].m_pRemoteVehicle){ - CColStore::AddCollisionNeededAtPosn(FindPlayerCoors()); - CColStore::LoadCollision(CWorld::Players[0].m_pRemoteVehicle->GetPosition()); - CColStore::EnsureCollisionIsInMemory(CWorld::Players[0].m_pRemoteVehicle->GetPosition()); - }else{ - CColStore::LoadCollision(FindPlayerCoors()); - CColStore::EnsureCollisionIsInMemory(FindPlayerCoors()); - } -#endif for(si = ms_endRequestedList.m_prev; si != &ms_startRequestedList; si = prev){ prev = si->m_prev; @@ -409,7 +375,6 @@ CStreaming::LoadCdDirectory(const char *dirname, int n) imgSelector = n<<24; assert(sizeof(direntry) == 32); while(CFileMgr::Read(fd, (char*)&direntry, sizeof(direntry))){ -#ifndef MIAMI dot = strchr(direntry.name, '.'); if(dot) *dot = '\0'; if(direntry.size > (uint32)ms_streamingBufferSize) @@ -452,64 +417,6 @@ CStreaming::LoadCdDirectory(const char *dirname, int n) } }else lastID = -1; -#else - bool bAddToStreaming = false; - - if(direntry.size > (uint32)ms_streamingBufferSize) - ms_streamingBufferSize = direntry.size; - direntry.name[23] = '\0'; - dot = strchr(direntry.name, '.'); - if(dot == nil || dot-direntry.name > 20){ - debug("%s is too long\n", direntry.name); - lastID = -1; - continue; - } - - *dot = '\0'; - - if(!CGeneral::faststricmp(dot+1, "DFF")){ - if(CModelInfo::GetModelInfo(direntry.name, &modelId)){ - bAddToStreaming = true; - }else{ -#ifdef FIX_BUGS - // remember which cdimage this came from - ms_pExtraObjectsDir->AddItem(direntry, n); -#else - ms_pExtraObjectsDir->AddItem(direntry); -#endif - lastID = -1; - } - }else if(!CGeneral::faststricmp(dot+1, "TXD")){ - modelId = CTxdStore::FindTxdSlot(direntry.name); - if(modelId == -1) - modelId = CTxdStore::AddTxdSlot(direntry.name); - modelId += STREAM_OFFSET_TXD; - bAddToStreaming = true; - }else if(!CGeneral::faststricmp(dot+1, "COL")){ - modelId = CColStore::FindColSlot(direntry.name); - if(modelId == -1) - modelId = CColStore::AddColSlot(direntry.name); - modelId += STREAM_OFFSET_COL; - bAddToStreaming = true; - // TODO: IFP - }else{ - *dot = '.'; - lastID = -1; - } - - if(bAddToStreaming){ - if(ms_aInfoForModel[modelId].GetCdSize()){ - debug("%s.%s appears more than once in %s\n", direntry.name, dot+1, dirname); - lastID = -1; - }else{ - direntry.offset |= imgSelector; - ms_aInfoForModel[modelId].SetCdPosnAndSize(direntry.offset, direntry.size); - if(lastID != -1) - ms_aInfoForModel[lastID].m_nextID = modelId; - lastID = modelId; - } - } -#endif } CFileMgr::CloseFile(fd); @@ -533,7 +440,6 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId) stream = RwStreamOpen(rwSTREAMMEMORY, rwSTREAMREAD, &mem); if(streamId < STREAM_OFFSET_TXD){ -//--MIAMI: also check animation // Model mi = CModelInfo::GetModelInfo(streamId); @@ -575,11 +481,7 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId) RwStreamClose(stream, &mem); return false; } -#ifndef MIAMI }else{ -#else - }else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL){ -#endif // Txd assert(streamId < NUMSTREAMINFO); if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_KEEP_IN_MEMORY) == 0 && @@ -604,22 +506,10 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId) RwStreamClose(stream, &mem); return false; } -#ifdef MIAMI - }else if(streamId >= STREAM_OFFSET_COL && streamId < NUMSTREAMINFO){ - if(!CColStore::LoadCol(streamId-STREAM_OFFSET_COL, mem.start, mem.length)){ - debug("Failed to load %s.col\n", CColStore::GetColName(streamId - STREAM_OFFSET_COL)); - RemoveModel(streamId); - ReRequestModel(streamId); - RwStreamClose(stream, &mem); - return false; - } - // TODO: IFPs -#endif } RwStreamClose(stream, &mem); -#ifndef MIAMI // We shouldn't even end up here unless load was successful if(!success){ ReRequestModel(streamId); @@ -629,7 +519,6 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId) debug("Failed to load %s.txd\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD)); return false; } -#endif if(streamId < STREAM_OFFSET_TXD){ // Model @@ -648,11 +537,7 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId) if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_CANT_REMOVE) == 0) ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList); } -#ifndef MIAMI }else{ -#else - }else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL){ // TODO: animations -#endif // Txd if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_CANT_REMOVE) == 0) ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList); @@ -667,23 +552,10 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId) endTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond(); timeDiff = endTime - startTime; if(timeDiff > 5){ -#ifndef MIAMI if(streamId < STREAM_OFFSET_TXD) debug("model %s took %d ms\n", CModelInfo::GetModelInfo(streamId)->GetName(), timeDiff); else debug("txd %s took %d ms\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD), timeDiff); -#else - // TODO: is this inlined? - static char objname[32]; - if(streamId < STREAM_OFFSET_TXD) - sprintf(objname, "%s.dff", CModelInfo::GetModelInfo(streamId)->GetName()); - else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL) - sprintf(objname, "%s.txd", CTxdStore::GetTxdName(streamId-STREAM_OFFSET_TXD)); - else if(streamId >= STREAM_OFFSET_COL && streamId < NUMSTREAMINFO) - sprintf(objname, "%s.col", CColStore::GetColName(streamId-STREAM_OFFSET_COL)); - // TODO: IFP - debug("%s took %d ms\n", objname, timeDiff); -#endif } return true; @@ -841,11 +713,7 @@ CStreaming::RequestSubway(void) } } -#ifndef MIAMI #define BIGBUILDINGFLAGS STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY -#else -#define BIGBUILDINGFLAGS STREAMFLAGS_DONT_REMOVE -#endif void CStreaming::RequestBigBuildings(eLevelName level) @@ -857,54 +725,12 @@ CStreaming::RequestBigBuildings(eLevelName level) for(i = n; i >= 0; i--){ b = CPools::GetBuildingPool()->GetSlot(i); if(b && b->bIsBIGBuilding && b->m_level == level) -#ifdef MIAMI - if(!b->bStreamBIGBuilding) -#endif RequestModel(b->GetModelIndex(), BIGBUILDINGFLAGS); } RequestIslands(level); -#ifndef MIAMI ms_hasLoadedLODs = false; -#endif } -#ifdef MIAMI -void -CStreaming::RequestBigBuildings(eLevelName level, const CVector &pos) -{ - int i, n; - CBuilding *b; - - n = CPools::GetBuildingPool()->GetSize()-1; - for(i = n; i >= 0; i--){ - b = CPools::GetBuildingPool()->GetSlot(i); - if(b && b->bIsBIGBuilding && b->m_level == level) - if(b->bStreamBIGBuilding){ - if(CRenderer::ShouldModelBeStreamed(b)) - RequestModel(b->GetModelIndex(), 0); - }else - RequestModel(b->GetModelIndex(), BIGBUILDINGFLAGS); - } - RequestIslands(level); -} - -void -CStreaming::InstanceBigBuildings(eLevelName level, const CVector &pos) -{ - int i, n; - CBuilding *b; - - n = CPools::GetBuildingPool()->GetSize()-1; - for(i = n; i >= 0; i--){ - b = CPools::GetBuildingPool()->GetSlot(i); - if(b && b->bIsBIGBuilding && b->m_level == level && - b->bStreamBIGBuilding && b->m_rwObject == nil) - if(CRenderer::ShouldModelBeStreamed(b)) - b->CreateRwObject(); - } -} -#endif - void CStreaming::RequestIslands(eLevelName level) { @@ -1002,20 +828,10 @@ CStreaming::RemoveModel(int32 id) return; if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){ -#ifndef MIAMI if(id < STREAM_OFFSET_TXD) CModelInfo::GetModelInfo(id)->DeleteRwObject(); else CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD); -#else - if(id < STREAM_OFFSET_TXD) - CModelInfo::GetModelInfo(id)->DeleteRwObject(); - else if(id >= STREAM_OFFSET_TXD && id < STREAM_OFFSET_COL) - CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD); - else if(id >= STREAM_OFFSET_COL && id < NUMSTREAMINFO) - CColStore::RemoveCol(id - STREAM_OFFSET_COL); - // TODO: IFP -#endif ms_memoryUsed -= ms_aInfoForModel[id].GetCdSize()*CDSTREAM_SECTOR_SIZE; } @@ -1034,26 +850,15 @@ CStreaming::RemoveModel(int32 id) } if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_STARTED){ -#ifndef MIAMI if(id < STREAM_OFFSET_TXD) RpClumpGtaCancelStream(); else CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD); -#else - if(id < STREAM_OFFSET_TXD) - RpClumpGtaCancelStream(); - else if(id >= STREAM_OFFSET_TXD && id < STREAM_OFFSET_COL) - CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD); - else if(id >= STREAM_OFFSET_COL && id < NUMSTREAMINFO) - CColStore::RemoveCol(id - STREAM_OFFSET_COL); - // TODO: IFP -#endif } ms_aInfoForModel[id].m_loadState = STREAMSTATE_NOTLOADED; } -//--MIAMI: change islands void CStreaming::RemoveUnusedBuildings(eLevelName level) { @@ -1065,7 +870,6 @@ CStreaming::RemoveUnusedBuildings(eLevelName level) RemoveBuildings(LEVEL_SUBURBAN); } -//--MIAMI: done void CStreaming::RemoveBuildings(eLevelName level) { @@ -1126,7 +930,6 @@ CStreaming::RemoveBuildings(eLevelName level) } } -//--MIAMI: change islands void CStreaming::RemoveUnusedBigBuildings(eLevelName level) { @@ -1155,21 +958,6 @@ DeleteIsland(CEntity *island) void CStreaming::RemoveIslandsNotUsed(eLevelName level) { -#ifdef MIAMI - int i; - if(pIslandLODindustEntity == nil) - for(i = CPools::GetBuildingPool()->GetSize()-1; i >= 0; i--){ - CBuilding *building = CPools::GetBuildingPool()->GetSlot(i); - if(building == nil) - continue; - if(building->GetModelIndex() == islandLODindust) pIslandLODindustEntity = building; - if(building->GetModelIndex() == islandLODcomInd) pIslandLODcomIndEntity = building; - if(building->GetModelIndex() == islandLODcomSub) pIslandLODcomSubEntity = building; - if(building->GetModelIndex() == islandLODsubInd) pIslandLODsubIndEntity = building; - if(building->GetModelIndex() == islandLODsubCom) pIslandLODsubComEntity = building; - } -#endif - switch(level){ case LEVEL_INDUSTRIAL: DeleteIsland(pIslandLODindustEntity); @@ -1196,7 +984,6 @@ CStreaming::RemoveIslandsNotUsed(eLevelName level) } } -//--MIAMI: done void CStreaming::RemoveBigBuildings(eLevelName level) { @@ -1400,7 +1187,6 @@ CStreaming::IsObjectInCdImage(int32 id) return ms_aInfoForModel[id].GetCdPosnAndSize(posn, size); } -#ifndef MIAMI void CStreaming::HaveAllBigBuildingsLoaded(eLevelName level) { @@ -1435,7 +1221,6 @@ CStreaming::HaveAllBigBuildingsLoaded(eLevelName level) RemoveUnusedBigBuildings(level); ms_hasLoadedLODs = true; } -#endif void CStreaming::SetModelIsDeletable(int32 id) @@ -1669,44 +1454,6 @@ CStreaming::RemoveCurrentZonesModels(void) ms_loadedGangCars = 0; } -#ifdef MIAMI -void -CStreaming::LoadBigBuildingsWhenNeeded(void) -{ - // Very much like CCollision::Update and CCollision::LoadCollisionWhenINeedIt - if(CCutsceneMgr::IsCutsceneProcessing()) - return; - - if(CTheZones::m_CurrLevel == LEVEL_NONE || - CTheZones::m_CurrLevel == CGame::currLevel) - return; - - CTimer::Suspend(); - CGame::currLevel = CTheZones::m_CurrLevel; - DMAudio.SetEffectsFadeVol(0); - CPad::StopPadsShaking(); - CCollision::LoadCollisionScreen(CGame::currLevel); - DMAudio.Service(); - - // CPopulation::DealWithZoneChange is unused in VC - RemoveUnusedBigBuildings(CGame::currLevel); - RemoveUnusedBuildings(CGame::currLevel); - RemoveUnusedModelsInLoadedList(); - CGame::TidyUpMemory(true, true); - - CReplay::EmptyReplayBuffer(); - if(CGame::currLevel != LEVEL_NONE) - LoadSplash(GetLevelSplashScreen(CGame::currLevel)); - - CStreaming::RequestBigBuildings(CGame::currLevel, TheCamera.GetPosition()); - CStreaming::LoadAllRequestedModels(true); - - CGame::TidyUpMemory(true, true); - CTimer::Resume(); - DMAudio.SetEffectsFadeVol(127); -} -#endif - // Find starting offset of the cdimage we next want to read // Not useful at all on PC... @@ -2691,33 +2438,11 @@ CStreaming::LoadScene(const CVector &pos) CCullZones::ForceCullZoneCoors(pos); #endif DeleteAllRwObjects(); -#ifndef MIAMI AddModelsToRequestList(pos); CRadar::StreamRadarSections(pos); RemoveUnusedBigBuildings(level); RequestBigBuildings(level); LoadAllRequestedModels(false); -#else - if(level == LEVEL_NONE) - level = CGame::currLevel; - CGame::currLevel = level; - RemoveUnusedBigBuildings(level); - RequestBigBuildings(level, pos); - RequestBigBuildings(LEVEL_NONE, pos); - RemoveIslandsNotUsed(level); - LoadAllRequestedModels(false); - InstanceBigBuildings(level, pos); - InstanceBigBuildings(LEVEL_NONE, pos); - AddModelsToRequestList(pos); - CRadar::StreamRadarSections(pos); - - // TODO: stream zone vehicles - LoadAllRequestedModels(false); - // TODO: InstanceLoadedModels - - for(int i = 0; i < NUMSTREAMINFO; i++) - ms_aInfoForModel[i].m_flags &= ~STREAMFLAGS_20; -#endif debug("End load scene\n"); } diff --git a/src/core/Streaming.h b/src/core/Streaming.h index d2920824..84434769 100644 --- a/src/core/Streaming.h +++ b/src/core/Streaming.h @@ -4,12 +4,7 @@ enum { STREAM_OFFSET_TXD = MODELINFOSIZE, -#ifndef MIAMI NUMSTREAMINFO = STREAM_OFFSET_TXD+TXDSTORESIZE -#else - STREAM_OFFSET_COL = STREAM_OFFSET_TXD+TXDSTORESIZE, - NUMSTREAMINFO = STREAM_OFFSET_COL+COLSTORESIZE -#endif }; enum StreamFlags @@ -19,9 +14,6 @@ enum StreamFlags STREAMFLAGS_DEPENDENCY = 0x04, // Is this right? STREAMFLAGS_PRIORITY = 0x08, STREAMFLAGS_NOFADE = 0x10, -#ifdef MIAMI - STREAMFLAGS_20 = 0x20, -#endif STREAMFLAGS_CANT_REMOVE = STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_SCRIPTOWNED, STREAMFLAGS_KEEP_IN_MEMORY = STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_SCRIPTOWNED|STREAMFLAGS_DEPENDENCY, @@ -102,9 +94,7 @@ public: static int32 ms_lastVehicleDeleted; static CDirectory *ms_pExtraObjectsDir; static int32 ms_numPriorityRequests; -#ifndef MIAMI static bool ms_hasLoadedLODs; -#endif static int32 ms_currentPedGrp; static int32 ms_lastCullZone; static uint16 ms_loadedGangs; @@ -125,28 +115,14 @@ public: static bool FinishLoadingLargeFile(int8 *buf, int32 streamId); static bool HasModelLoaded(int32 id) { return ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED; } static bool HasTxdLoaded(int32 id) { return HasModelLoaded(id+STREAM_OFFSET_TXD); } -#ifdef MIAMI - static bool HasColLoaded(int32 id) { return HasModelLoaded(id+STREAM_OFFSET_COL); } -#endif static bool CanRemoveModel(int32 id) { return (ms_aInfoForModel[id].m_flags & STREAMFLAGS_CANT_REMOVE) == 0; } static bool CanRemoveTxd(int32 id) { return CanRemoveModel(id+STREAM_OFFSET_TXD); } -#ifdef MIAMI - static bool CanRemoveCol(int32 id) { return CanRemoveModel(id+STREAM_OFFSET_COL); } -#endif static void RequestModel(int32 model, int32 flags); static void ReRequestModel(int32 model) { RequestModel(model, ms_aInfoForModel[model].m_flags); } static void RequestTxd(int32 txd, int32 flags) { RequestModel(txd + STREAM_OFFSET_TXD, flags); } static void ReRequestTxd(int32 txd) { ReRequestModel(txd + STREAM_OFFSET_TXD); } -#ifdef MIAMI - static void RequestCol(int32 col, int32 flags) { RequestModel(col + STREAM_OFFSET_COL, flags); } - static void ReRequestCol(int32 col) { ReRequestModel(col + STREAM_OFFSET_COL); } -#endif static void RequestSubway(void); static void RequestBigBuildings(eLevelName level); -#ifdef MIAMI - static void RequestBigBuildings(eLevelName level, const CVector &pos); - static void InstanceBigBuildings(eLevelName level, const CVector &pos); -#endif static void RequestIslands(eLevelName level); static void RequestSpecialModel(int32 modelId, const char *modelName, int32 flags); static void RequestSpecialChar(int32 charId, const char *modelName, int32 flags); @@ -155,9 +131,6 @@ public: static void DecrementRef(int32 id); static void RemoveModel(int32 id); static void RemoveTxd(int32 id) { RemoveModel(id + STREAM_OFFSET_TXD); } -#ifdef MIAMI - static void RemoveCol(int32 id) { RemoveModel(id + STREAM_OFFSET_COL); } -#endif static void RemoveUnusedBuildings(eLevelName level); static void RemoveBuildings(eLevelName level); static void RemoveUnusedBigBuildings(eLevelName level); @@ -172,9 +145,7 @@ public: static bool IsTxdUsedByRequestedModels(int32 txdId); static bool AddToLoadedVehiclesList(int32 modelId); static bool IsObjectInCdImage(int32 id); -#ifndef MIAMI static void HaveAllBigBuildingsLoaded(eLevelName level); -#endif static void SetModelIsDeletable(int32 id); static void SetModelTxdIsDeletable(int32 id); static void SetMissionDoesntRequireModel(int32 id); @@ -183,9 +154,6 @@ public: static void StreamVehiclesAndPeds(void); static void StreamZoneModels(const CVector &pos); static void RemoveCurrentZonesModels(void); -#ifdef MIAMI - static void LoadBigBuildingsWhenNeeded(void); -#endif static int32 GetCdImageOffset(int32 lastPosn); static int32 GetNextFileOnCd(int32 position, bool priority); diff --git a/src/core/ZoneCull.h b/src/core/ZoneCull.h index 3659bca7..9bc07b8c 100644 --- a/src/core/ZoneCull.h +++ b/src/core/ZoneCull.h @@ -122,9 +122,4 @@ public: static bool DoWeHaveMoreThanXOccurencesOfSet(int32 count, uint16 *set); static void CompressIndicesArray() {};// todo - -#ifdef MIAMI - //--MIAMI: TODO - static bool PoliceAbandonCars(void) { return false; } -#endif }; diff --git a/src/core/config.h b/src/core/config.h index c3904fa9..0bbc883e 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -7,14 +7,8 @@ enum Config { MAX_CDIMAGES = 8, // additional cdimages MAX_CDCHANNELS = 5, -#ifndef MIAMI MODELINFOSIZE = 5500, TXDSTORESIZE = 850, -#else - MODELINFOSIZE = 6500, - TXDSTORESIZE = 1385, - COLSTORESIZE = 31, -#endif EXTRADIRSIZE = 128, CUTSCENEDIRSIZE = 512, @@ -47,17 +41,10 @@ enum Config { NUMTEMPOBJECTS = 30, // Path data -#ifndef MIAMI NUM_PATHNODES = 4930, NUM_CARPATHLINKS = 2076, NUM_MAPOBJECTS = 1250, NUM_PATHCONNECTIONS = 10260, -#else - NUM_PATHNODES = 9650, - NUM_CARPATHLINKS = 3500, - NUM_MAPOBJECTS = 1250, - NUM_PATHCONNECTIONS = 20400, -#endif // Link list lengths NUMALPHALIST = 20, @@ -123,11 +110,7 @@ enum Config { NUMMODELSPERPEDGROUP = 8, NUMSHOTINFOS = 100, -#ifndef MIAMI NUMROADBLOCKS = 600, -#else - NUMROADBLOCKS = 300, -#endif NUMVISIBLEENTITIES = 2000, NUMINVISIBLEENTITIES = 150, diff --git a/src/core/templates.h b/src/core/templates.h index 74bc4713..921b109a 100644 --- a/src/core/templates.h +++ b/src/core/templates.h @@ -39,20 +39,13 @@ public: m_entries = (U*)malloc(sizeof(U)*size); m_flags = (Flags*)malloc(sizeof(Flags)*size); m_size = size; -#ifndef MIAMI m_allocPtr = 0; -#else - m_allocPtr = -1; -#endif for(int i = 0; i < size; i++){ m_flags[i].id = 0; m_flags[i].free = 1; } } -#ifdef MIAMI - CPool(int size, const char *name) - : CPool(size) {} -#endif + ~CPool() { Flush(); } |