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author | eray orçunus <erayorcunus@gmail.com> | 2020-04-13 04:32:11 +0200 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2020-04-13 04:42:02 +0200 |
commit | 60c412149dd0788e31398667e515a17c1a9b449a (patch) | |
tree | 7f79cf8fb0887478aee69e08b5f73fca22996ad4 /src/core/re3.cpp | |
parent | Merge pull request #409 from erorcun/erorcun (diff) | |
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Diffstat (limited to 'src/core/re3.cpp')
-rw-r--r-- | src/core/re3.cpp | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 00674b19..04987634 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -150,19 +150,6 @@ SpawnCar(int id) } static void -LetThemFollowYou(void) { - CPed *player = (CPed*) FindPlayerPed(); - for (int i = 0; i < player->m_numNearPeds; i++) { - CPed *nearPed = player->m_nearPeds[i]; - if (nearPed && !nearPed->IsPlayer()) { - nearPed->SetObjective(OBJECTIVE_FOLLOW_PED_IN_FORMATION, (void*)player); - nearPed->m_pedFormation = (eFormation)(1 + (rand() & 7)); - nearPed->bScriptObjectiveCompleted = false; - } - } -} - -static void FixCar(void) { CVehicle *veh = FindPlayerVehicle(); @@ -368,8 +355,6 @@ DebugMenuPopulate(void) DebugMenuAddVarBool8("Debug", "Don't render Peds", (int8*)&gbDontRenderPeds, nil); DebugMenuAddVarBool8("Debug", "Don't render Vehicles", (int8*)&gbDontRenderVehicles, nil); DebugMenuAddVarBool8("Debug", "Don't render Objects", (int8*)&gbDontRenderObjects, nil); - - DebugMenuAddCmd("Debug", "Make peds follow you in formation", LetThemFollowYou); #ifdef TOGGLEABLE_BETA_FEATURES DebugMenuAddVarBool8("Debug", "Toggle banned particles", (int8*)&CParticle::bEnableBannedParticles, nil); DebugMenuAddVarBool8("Debug", "Toggle popping heads on headshot", (int8*)&CPed::bPopHeadsOnHeadshot, nil); |