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author | Sergeanur <s.anureev@yandex.ua> | 2021-01-12 11:45:56 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-01-12 11:55:07 +0100 |
commit | cb4b4d584c4d08791207ff92870b400a84faa742 (patch) | |
tree | fc740c000f1283fb695de5556cdd59efcf71e65b /src/core/re3.cpp | |
parent | Merge branch 'lcs-dev' into lcs (diff) | |
parent | premake: add startrpoject; add lto option; fix copying of binary to gamedir; update premake5.exe (diff) | |
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Diffstat (limited to 'src/core/re3.cpp')
-rw-r--r-- | src/core/re3.cpp | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp index fcf43409..4bc3bc30 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -220,6 +220,16 @@ void LoadINISettings() CustomPipes::GlossMult = CheckAndReadIniFloat("CustomPipesValues", "GlossMult", CustomPipes::GlossMult); #endif gBackfaceCulling = CheckAndReadIniInt("Rendering", "BackfaceCulling", gBackfaceCulling); + +#ifdef PROPER_SCALING + CDraw::ms_bProperScaling = CheckAndReadIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling); +#endif +#ifdef FIX_RADAR + CDraw::ms_bFixRadar = CheckAndReadIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar); +#endif +#ifdef FIX_SPRITES + CDraw::ms_bFixSprites = CheckAndReadIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites); +#endif } void SaveINISettings() @@ -259,6 +269,16 @@ void SaveINISettings() #endif CheckAndSaveIniInt("Rendering", "BackfaceCulling", gBackfaceCulling, changed); +#ifdef PROPER_SCALING + CheckAndSaveIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling, changed); +#endif +#ifdef FIX_RADAR + CheckAndSaveIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar, changed); +#endif +#ifdef FIX_SPRITES + CheckAndSaveIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites, changed); +#endif + if (changed) cfg.write_file("reLCS.ini"); } @@ -672,6 +692,16 @@ extern bool gbRenderDebugEnvMap; DebugMenuAddVarBool8("Render", "Don't render Vehicles", &gbDontRenderVehicles, nil); DebugMenuAddVarBool8("Render", "Don't render Objects", &gbDontRenderObjects, nil); DebugMenuAddVarBool8("Render", "Don't Render Water", &gbDontRenderWater, nil); + +#ifdef PROPER_SCALING + DebugMenuAddVarBool8("Draw", "Proper Scaling", &CDraw::ms_bProperScaling, nil); +#endif +#ifdef FIX_RADAR + DebugMenuAddVarBool8("Draw", "Fix Radar", &CDraw::ms_bFixRadar, nil); +#endif +#ifdef FIX_SPRITES + DebugMenuAddVarBool8("Draw", "Fix Sprites", &CDraw::ms_bFixSprites, nil); +#endif #ifndef FINAL DebugMenuAddVarBool8("Debug", "Print Memory Usage", &gbPrintMemoryUsage, nil); |