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author | Nikolay Korolev <nickvnuk@gmail.com> | 2019-10-08 22:57:58 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2019-10-08 22:57:58 +0200 |
commit | 9e5a5f2ab6432ec64a6a7f7ac78fa514fdf5038e (patch) | |
tree | 0041b54ddeb9d9dd1eee4a1ef474bb953f2608fe /src/core/main.cpp | |
parent | fixed bugs (diff) | |
parent | Full CGameLogic (diff) | |
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Diffstat (limited to 'src/core/main.cpp')
-rw-r--r-- | src/core/main.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/core/main.cpp b/src/core/main.cpp index 50494ef3..8985d56a 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -199,7 +199,11 @@ Idle(void *arg) Render2dStuff(); }else{ float viewWindow = DEFAULT_VIEWWINDOW; +#ifdef ASPECT_RATIO_SCALE + CameraSize(Scene.camera, nil, viewWindow, SCREEN_ASPECT_RATIO); +#else CameraSize(Scene.camera, nil, viewWindow, DEFAULT_ASPECT_RATIO); +#endif CVisibilityPlugins::SetRenderWareCamera(Scene.camera); RwCameraClear(Scene.camera, &gColourTop, rwCAMERACLEARZ); if(!RsCameraBeginUpdate(Scene.camera)) @@ -234,7 +238,11 @@ FrontendIdle(void) return; float viewWindow = DEFAULT_VIEWWINDOW; +#ifdef ASPECT_RATIO_SCALE + CameraSize(Scene.camera, nil, viewWindow, SCREEN_ASPECT_RATIO); +#else CameraSize(Scene.camera, nil, viewWindow, DEFAULT_ASPECT_RATIO); +#endif CVisibilityPlugins::SetRenderWareCamera(Scene.camera); RwCameraClear(Scene.camera, &gColourTop, rwCAMERACLEARZ); if(!RsCameraBeginUpdate(Scene.camera)) |