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authorFilip Gawin <filip.gawin@zoho.com>2021-02-12 02:04:31 +0100
committererorcun <erorcunerorcun@hotmail.com.tr>2021-02-12 19:09:46 +0100
commit0c60ceeb33c06c17b35773ca4095c2d4c342a0dc (patch)
tree167934e328d12c31cd1d058c03411c60b38b3f0d /src/core/main.cpp
parentRemove version text, add toggleable debug info(with commit hash!) (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/main.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/core/main.cpp b/src/core/main.cpp
index bb9bd296..52988afc 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -94,8 +94,8 @@ bool gbModelViewer;
#ifdef TIMEBARS
bool gbShowTimebars;
#endif
-#ifdef TOGGLEABLE_VERSION_TEXT
-bool gDrawVersionText;
+#ifdef DRAW_GAME_VERSION_TEXT
+bool gDrawVersionText; // Our addition, we think it was always enabled on !MASTER builds
#endif
volatile int32 frameCount;
@@ -1068,9 +1068,7 @@ DisplayGameDebugText()
#ifdef DRAW_GAME_VERSION_TEXT
wchar ver[200];
-#ifdef TOGGLEABLE_VERSION_TEXT
- if(gDrawVersionText)
-#endif
+ if(gDrawVersionText) // This realtime switch is our thing
{
#ifdef USE_OUR_VERSIONING