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authoraap <aap@papnet.eu>2020-12-26 13:02:30 +0100
committeraap <aap@papnet.eu>2020-12-26 13:02:30 +0100
commit688e277e899f379e00204413343a8b6d1e589f7d (patch)
treea1569deebba45334352d6e427f80cbfa95caba10 /src/core/main.cpp
parentunfix particle bug (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/main.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/core/main.cpp b/src/core/main.cpp
index f21bec34..9824fb18 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -125,6 +125,10 @@ bool gbPrintMemoryUsage;
#ifdef NEW_RENDERER
bool gbNewRenderer;
+#endif
+#ifdef FIX_BUGS
+// need to clear stencil for mblur fx. no idea why it works in the original game
+// also for clearing out water rects in new renderer
#define CLEARMODE (rwCAMERACLEARZ | rwCAMERACLEARSTENCIL)
#else
#define CLEARMODE (rwCAMERACLEARZ)