summaryrefslogtreecommitdiffstats
path: root/src/core/config.h
diff options
context:
space:
mode:
authorSergeanur <s.anureev@yandex.ua>2020-08-07 11:34:41 +0200
committerSergeanur <s.anureev@yandex.ua>2020-08-07 11:34:41 +0200
commit7d8ffa9ebd32257d6aa59e27cd25a657a85613da (patch)
tree0eff46681a3524fd86a63bc8a0eb65b3c7409b5b /src/core/config.h
parentMerge pull request #670 from Fire-Head/miami (diff)
parentMerge pull request #675 from erorcun/master (diff)
downloadre3-7d8ffa9ebd32257d6aa59e27cd25a657a85613da.tar
re3-7d8ffa9ebd32257d6aa59e27cd25a657a85613da.tar.gz
re3-7d8ffa9ebd32257d6aa59e27cd25a657a85613da.tar.bz2
re3-7d8ffa9ebd32257d6aa59e27cd25a657a85613da.tar.lz
re3-7d8ffa9ebd32257d6aa59e27cd25a657a85613da.tar.xz
re3-7d8ffa9ebd32257d6aa59e27cd25a657a85613da.tar.zst
re3-7d8ffa9ebd32257d6aa59e27cd25a657a85613da.zip
Diffstat (limited to 'src/core/config.h')
-rw-r--r--src/core/config.h17
1 files changed, 15 insertions, 2 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 4cd4cbe1..fa00bf67 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -167,7 +167,7 @@ enum Config {
#if defined GTA_PS2
# define GTA_PS2_STUFF
# define RANDOMSPLASH
-# define COMPRESSED_COL_VECTORS
+# define VU_COLLISION
#elif defined GTA_PC
# define GTA3_1_1_PATCH
//# define GTA3_STEAM_PATCH
@@ -180,6 +180,10 @@ enum Config {
#elif defined GTA_XBOX
#endif
+#ifdef VU_COLLISION
+#define COMPRESSED_COL_VECTORS // current need compressed vectors in this code
+#endif
+
#ifdef MASTER
// only in master builds
#else
@@ -297,4 +301,13 @@ enum Config {
#ifndef AUDIO_OAL // is not working yet for openal
#define AUDIO_CACHE // cache sound lengths to speed up the cold boot
#endif
-//#define PS2_AUDIO // changes audio paths for cutscenes and radio to PS2 paths, needs vbdec to support VB with MSS \ No newline at end of file
+//#define PS2_AUDIO // changes audio paths for cutscenes and radio to PS2 paths, needs vbdec to support VB with MSS
+
+
+//#define SQUEEZE_PERFORMANCE
+#ifdef SQUEEZE_PERFORMANCE
+ #undef PS2_ALPHA_TEST
+ #undef NO_ISLAND_LOADING
+ #define PC_PARTICLE
+ #define VC_PED_PORTS // To not process collisions always. But should be tested if that's really beneficial
+#endif \ No newline at end of file