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authorerorcun <erorcunerorcun@hotmail.com.tr>2021-06-26 22:59:40 +0200
committererorcun <erorcunerorcun@hotmail.com.tr>2021-07-10 22:13:51 +0200
commit5458632c405fd81e76e625ba9dfabe8831509d1b (patch)
treecef8096a4c431b19a5c740131910dcd7082aea2b /src/core/config.h
parentMulti-threaded audio streams (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/config.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 8f10e10d..1c7b06d3 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -399,8 +399,8 @@ enum Config {
//#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds)
//#define AUDIO_OAL_USE_SNDFILE // use libsndfile to decode WAVs instead of our internal decoder
#define AUDIO_OAL_USE_MPG123 // use mpg123 to support mp3 files
-#define MULTITHREADED_AUDIO
#define PAUSE_RADIO_IN_FRONTEND // pause radio when game is paused
+#define MULTITHREADED_AUDIO // for streams. requires C++11 or later
#ifdef AUDIO_OPUS
#define AUDIO_OAL_USE_OPUS // enable support of opus files
@@ -527,6 +527,7 @@ enum Config {
#undef CANCELLABLE_CAR_ENTER
#undef IMPROVED_CAMERA
#undef FREE_CAM
+#undef MULTITHREADED_AUDIO
#undef RADIO_SCROLL_TO_PREV_STATION
#undef BIG_IMG
#undef PS2_AUDIO_CHANNELS