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authorSergeanur <s.anureev@yandex.ua>2020-05-02 22:48:17 +0200
committerGitHub <noreply@github.com>2020-05-02 22:48:17 +0200
commit4448156e29c1c2dc6db476bbde53926efdba7331 (patch)
tree4be7e31e00dacbdfb2a6fadfd414aab0eaf64c39 /src/core/config.h
parentCeil health and armor values in hud (fix 99 health) (diff)
parentMerge remote-tracking branch 'upstream/master' (diff)
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-rw-r--r--src/core/config.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 5ae3287e..9a8144e7 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -226,6 +226,8 @@ enum Config {
#define USE_MEASUREMENTS_IN_METERS // makes game use meters instead of feet in script
#define USE_PRECISE_MEASUREMENT_CONVERTION // makes game convert feet to meeters more precisely
+#define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible
+
// Replay
//#define DONT_FIX_REPLAY_BUGS // keeps various bugs in CReplay, some of which are fairly cool!
//#define USE_BETA_REPLAY_MODE // adds another replay mode, a few seconds slomo (caution: buggy!)