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author | Nikolay Korolev <nickvnuk@gmail.com> | 2019-10-06 13:26:50 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2019-10-06 13:26:50 +0200 |
commit | e10f5ee6a3f94a5ff2559f868c884e47d4628271 (patch) | |
tree | 3b2a2ceafc26e4215b49bf56e75cf80568251f26 /src/core/common.h | |
parent | car AI (diff) | |
parent | Fixed player blip heading when looking left/right/behind (diff) | |
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Diffstat (limited to 'src/core/common.h')
-rw-r--r-- | src/core/common.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/core/common.h b/src/core/common.h index b3a271c6..caa305d6 100644 --- a/src/core/common.h +++ b/src/core/common.h @@ -92,9 +92,11 @@ extern void **rwengine; #define SCREEN_SCALE_FROM_BOTTOM(a) (SCREEN_HEIGHT - SCREEN_SCALE_Y(a)) #ifdef ASPECT_RATIO_SCALE -#define SCREEN_SCALE_AR(a) ((a) * (4.0f / 3.0f) / SCREEN_ASPECT_RATIO) +#define SCREEN_SCALE_AR(a) ((a) * DEFAULT_ASPECT_RATIO / SCREEN_ASPECT_RATIO) +#define SCREEN_SCALE_AR2(a) ((a) / (DEFAULT_ASPECT_RATIO / SCREEN_ASPECT_RATIO)) #else #define SCREEN_SCALE_AR(a) (a) +#define SCREEN_SCALE_AR2(a) (a) #endif #include "maths.h" |