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author | eray orçunus <erayorcunus@gmail.com> | 2020-05-11 04:55:57 +0200 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2020-05-11 20:00:55 +0200 |
commit | 8a4fa58cd42b7cca4a86fe2d9913b839b554bf10 (patch) | |
tree | 294e44de2168e1b581ba847775d827924c07bf2e /src/core/Zones.cpp | |
parent | Merge pull request #509 from Fire-Head/master (diff) | |
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Diffstat (limited to 'src/core/Zones.cpp')
-rw-r--r-- | src/core/Zones.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/core/Zones.cpp b/src/core/Zones.cpp index 22c0735a..5b7519dc 100644 --- a/src/core/Zones.cpp +++ b/src/core/Zones.cpp @@ -703,9 +703,9 @@ CTheZones::LoadAllZones(uint8 *buffer, uint32 size) for(i = 0; i < ARRAY_SIZE(ZoneArray); i++){ ZoneArray[i] = ReadSaveBuf<CZone>(buffer); - ZoneArray[i].child = GetPointerForZoneIndex((int32)ZoneArray[i].child); - ZoneArray[i].parent = GetPointerForZoneIndex((int32)ZoneArray[i].parent); - ZoneArray[i].next = GetPointerForZoneIndex((int32)ZoneArray[i].next); + ZoneArray[i].child = GetPointerForZoneIndex((uintptr)ZoneArray[i].child); + ZoneArray[i].parent = GetPointerForZoneIndex((uintptr)ZoneArray[i].parent); + ZoneArray[i].next = GetPointerForZoneIndex((uintptr)ZoneArray[i].next); } for(i = 0; i < ARRAY_SIZE(ZoneInfoArray); i++) @@ -722,9 +722,9 @@ CTheZones::LoadAllZones(uint8 *buffer, uint32 size) meant for a different array, but the game doesn't brake if save data stored is -1. */ - MapZoneArray[i].child = GetPointerForZoneIndex((int32)MapZoneArray[i].child); - MapZoneArray[i].parent = GetPointerForZoneIndex((int32)MapZoneArray[i].parent); - MapZoneArray[i].next = GetPointerForZoneIndex((int32)MapZoneArray[i].next); + MapZoneArray[i].child = GetPointerForZoneIndex((uintptr)MapZoneArray[i].child); + MapZoneArray[i].parent = GetPointerForZoneIndex((uintptr)MapZoneArray[i].parent); + MapZoneArray[i].next = GetPointerForZoneIndex((uintptr)MapZoneArray[i].next); assert(MapZoneArray[i].child == nil); assert(MapZoneArray[i].parent == nil); assert(MapZoneArray[i].next == nil); |