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authoreray orçunus <erayorcunus@gmail.com>2020-05-22 01:44:01 +0200
committereray orçunus <erayorcunus@gmail.com>2020-05-22 02:48:12 +0200
commita5f23a03424cf312add998edce6ef4122c0a29d4 (patch)
treeb05a0255a5742a13e90a3a8f735190e4dd7f5706 /src/core/Game.cpp
parentMerge pull request #573 from Nick007J/miami (diff)
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Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r--src/core/Game.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 3f4a3217..385b3892 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -221,20 +221,20 @@ bool CGame::InitialiseOnceAfterRW(void)
if ( FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -99 || FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -2 )
{
- CMenuManager::m_PrefsSpeakers = 0;
+ FrontEndMenuManager.m_PrefsSpeakers = 0;
int8 provider = DMAudio.AutoDetect3DProviders();
if ( provider != -1 )
FrontEndMenuManager.m_nPrefsAudio3DProviderIndex = provider;
}
DMAudio.SetCurrent3DProvider(FrontEndMenuManager.m_nPrefsAudio3DProviderIndex);
- DMAudio.SetSpeakerConfig(CMenuManager::m_PrefsSpeakers);
- DMAudio.SetDynamicAcousticModelingStatus(CMenuManager::m_PrefsDMA);
- DMAudio.SetMusicMasterVolume(CMenuManager::m_PrefsMusicVolume);
- DMAudio.SetEffectsMasterVolume(CMenuManager::m_PrefsSfxVolume);
+ DMAudio.SetSpeakerConfig(FrontEndMenuManager.m_PrefsSpeakers);
+ DMAudio.SetDynamicAcousticModelingStatus(FrontEndMenuManager.m_PrefsDMA);
+ DMAudio.SetMusicMasterVolume(FrontEndMenuManager.m_PrefsMusicVolume);
+ DMAudio.SetEffectsMasterVolume(FrontEndMenuManager.m_PrefsSfxVolume);
DMAudio.SetEffectsFadeVol(127);
DMAudio.SetMusicFadeVol(127);
- CWorld::Players[0].SetPlayerSkin(CMenuManager::m_PrefsSkinFile);
+ CWorld::Players[0].SetPlayerSkin(FrontEndMenuManager.m_PrefsSkinFile);
return true;
}