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authoraap <aap@papnet.eu>2020-05-05 23:27:43 +0200
committeraap <aap@papnet.eu>2020-05-05 23:27:43 +0200
commit68d3ea9c42f985077d34174f937dbf520d9493e8 (patch)
tree8ab10b1aacea87ed8dde3b172e4a00fae51eb4a3 /src/core/Game.cpp
parentFix appveyour (diff)
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Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r--src/core/Game.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index ea3301a1..a2ec362c 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -265,7 +265,7 @@ bool CGame::Initialise(const char* datFile)
strcpy(aDatFile, datFile);
CPools::Initialise();
CIniFile::LoadIniFile();
- currLevel = LEVEL_INDUSTRIAL;
+ currLevel = LEVEL_BEACH;
LoadingScreen("Loading the Game", "Loading generic textures", GetRandomSplashScreen());
gameTxdSlot = CTxdStore::AddTxdSlot("generic");
CTxdStore::Create(gameTxdSlot);
@@ -588,7 +588,7 @@ void CGame::InitialiseWhenRestarting(void)
CTimer::Initialise();
FrontEndMenuManager.m_bWantToLoad = false;
ReInitGameObjectVariables();
- currLevel = LEVEL_INDUSTRIAL;
+ currLevel = LEVEL_NONE;
CCollision::SortOutCollisionAfterLoad();
}
}