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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-22 01:42:04 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-22 01:42:04 +0200
commit864847a6fe5461581232a68b64d98dd15d035330 (patch)
tree0d57b42ff992fa7afe651f6e74da950168aa030a /src/core/ColStore.cpp
parentscript revision (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/ColStore.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/ColStore.cpp b/src/core/ColStore.cpp
index 80bbdc77..070967e5 100644
--- a/src/core/ColStore.cpp
+++ b/src/core/ColStore.cpp
@@ -178,7 +178,7 @@ CColStore::LoadCollision(const CVector2D &pos)
}else{
for (int j = 0; j < MAX_CLEANUP; j++) {
CPhysical* pEntity = CTheScripts::MissionCleanup.DoesThisEntityWaitForCollision(j);
- if (pEntity /* !pEntity->bDontLoadCollision && !pEntity->bIsFrozen */) {
+ if (pEntity && !pEntity->bDontLoadCollision && !pEntity->bIsFrozen) {
if (GetBoundingBox(i).IsPointInside(pEntity->GetPosition(), -80.0f))
wantThisOne = true;
}