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authorSergeanur <s.anureev@yandex.ua>2020-06-29 11:56:50 +0200
committerSergeanur <s.anureev@yandex.ua>2020-06-29 11:56:50 +0200
commitb26eec5dafc7720d2c8e61db7dd6da29442cab94 (patch)
tree4dfc58239c4555d4d4e6d0b327b65b7dab6cae65 /src/core/Camera.cpp
parentrenamed 2dfx shadowRange to Size (diff)
parentUpdate MemoryCard.cpp (diff)
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Diffstat (limited to 'src/core/Camera.cpp')
-rw-r--r--src/core/Camera.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index e67c68d2..d558e3ad 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -549,15 +549,15 @@ CCamera::Process(void)
GetMatrix().GetPosition().y += shakeOffset * (((shakeRand & 0xF0) >> 4) - 7);
GetMatrix().GetPosition().z += shakeOffset * (((shakeRand & 0xF00) >> 8) - 7);
- if(shakeOffset > 0.0f && m_BlurType != MBLUR_SNIPER)
+ if(shakeOffset > 0.0f && m_BlurType != MOTION_BLUR_SNIPER)
SetMotionBlurAlpha(Min((int)(shakeStrength*255.0f) + 25, 150));
static bool bExtra1stPrsBlur = false;
if(Cams[ActiveCam].Mode == CCam::MODE_1STPERSON && FindPlayerVehicle() && FindPlayerVehicle()->GetUp().z < 0.2f){
- SetMotionBlur(230, 230, 230, 215, MBLUR_NORMAL);
+ SetMotionBlur(230, 230, 230, 215, MOTION_BLUR_LIGHT_SCENE);
bExtra1stPrsBlur = true;
}else if(bExtra1stPrsBlur){
- SetMotionBlur(CTimeCycle::GetBlurRed(), CTimeCycle::GetBlurGreen(), CTimeCycle::GetBlurBlue(), m_motionBlur, MBLUR_NORMAL);
+ SetMotionBlur(CTimeCycle::GetBlurRed(), CTimeCycle::GetBlurGreen(), CTimeCycle::GetBlurBlue(), m_motionBlur, MOTION_BLUR_LIGHT_SCENE);
bExtra1stPrsBlur = false;
}
@@ -694,7 +694,7 @@ CCamera::CamControl(void)
m_bFailedCullZoneTestPreviously = CCullZones::CamCloseInForPlayer();
if(m_bLookingAtPlayer){
- CPad::GetPad(0)->DisablePlayerControls &= ~PLAYERCONTROL_DISABLED_1;
+ CPad::GetPad(0)->DisablePlayerControls &= ~PLAYERCONTROL_CAMERA;
FindPlayerPed()->bIsVisible = true;
}
@@ -1029,7 +1029,7 @@ CCamera::CamControl(void)
m_bFirstPersonBeingUsed = false;
if(m_bFirstPersonBeingUsed){
ReqMode = CCam::MODE_1STPERSON;
- CPad::GetPad(0)->DisablePlayerControls |= PLAYERCONTROL_DISABLED_1;
+ CPad::GetPad(0)->DisablePlayerControls |= PLAYERCONTROL_CAMERA;
}
// Zoom value
@@ -1679,7 +1679,7 @@ CCamera::CamControl(void)
}else if(Cams[ActiveCam].Mode != m_iModeToGoTo){
m_bStartInterScript = true;
m_iTypeOfSwitch = JUMP_CUT;
- CPad::GetPad(0)->DisablePlayerControls &= ~PLAYERCONTROL_DISABLED_1;
+ CPad::GetPad(0)->DisablePlayerControls &= ~PLAYERCONTROL_CAMERA;
}
}
@@ -2548,7 +2548,7 @@ CCamera::DrawBordersForWideScreen(void)
bottom = SCREEN_HEIGHT;
}
- if(m_BlurType == MBLUR_NONE || m_BlurType == MBLUR_NORMAL)
+ if(m_BlurType == MOTION_BLUR_NONE || m_BlurType == MOTION_BLUR_LIGHT_SCENE)
SetMotionBlurAlpha(80);
// top border
@@ -3913,7 +3913,7 @@ CCamera::SetCameraDirectlyInFrontForFollowPed_CamOnAString(void)
void
CCamera::SetNewPlayerWeaponMode(int16 mode, int16 minZoom, int16 maxZoom)
{
- SetMotionBlur(CTimeCycle::GetBlurRed(), CTimeCycle::GetBlurGreen(), CTimeCycle::GetBlurBlue(), m_motionBlur, MBLUR_NORMAL);
+ SetMotionBlur(CTimeCycle::GetBlurRed(), CTimeCycle::GetBlurGreen(), CTimeCycle::GetBlurBlue(), m_motionBlur, MOTION_BLUR_LIGHT_SCENE);
PlayerWeaponMode.Mode = mode;
PlayerWeaponMode.MaxZoom = maxZoom;
PlayerWeaponMode.MinZoom = minZoom;
@@ -3923,7 +3923,7 @@ CCamera::SetNewPlayerWeaponMode(int16 mode, int16 minZoom, int16 maxZoom)
void
CCamera::ClearPlayerWeaponMode(void)
{
- SetMotionBlur(CTimeCycle::GetBlurRed(), CTimeCycle::GetBlurGreen(), CTimeCycle::GetBlurBlue(), m_motionBlur, MBLUR_NORMAL);
+ SetMotionBlur(CTimeCycle::GetBlurRed(), CTimeCycle::GetBlurGreen(), CTimeCycle::GetBlurBlue(), m_motionBlur, MOTION_BLUR_LIGHT_SCENE);
PlayerWeaponMode.Mode = 0;
PlayerWeaponMode.MaxZoom = 1;
PlayerWeaponMode.MinZoom = -1;