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authoraap <aap@papnet.eu>2021-05-23 17:49:55 +0200
committerSergeanur <s.anureev@yandex.ua>2021-06-24 20:34:33 +0200
commit93e99299250fbc5e459883b514b871f6009edfc6 (patch)
tree551c1d8dfbc1b3cd2d8e2a2fd2a82109f54f09aa /src/core/Camera.cpp
parentUndef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES (diff)
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Diffstat (limited to 'src/core/Camera.cpp')
-rw-r--r--src/core/Camera.cpp9
1 files changed, 2 insertions, 7 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index 50ac2b5b..baf31f04 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -4101,16 +4101,11 @@ CCamera::IsSphereVisible(const CVector &center, float radius, const CMatrix *mat
bool
CCamera::IsSphereVisible(const CVector &center, float radius)
{
- CMatrix mat = m_cameraMatrix;
- return IsSphereVisible(center, radius, &mat);
+ return IsSphereVisible(center, radius, &m_cameraMatrix);
}
bool
-#ifdef GTA_PS2
-CCamera::IsBoxVisible(CVuVector *box, const CMatrix *mat)
-#else
-CCamera::IsBoxVisible(CVector *box, const CMatrix *mat)
-#endif
+CCamera::IsBoxVisible(CVUVECTOR *box, const CMatrix *mat)
{
int i;
int frustumTests[6] = { 0 };