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authoraap <aap@papnet.eu>2020-11-30 18:27:46 +0100
committerGitHub <noreply@github.com>2020-11-30 18:27:46 +0100
commit356a32eb0954f8f924a4817c7b67d79f80611718 (patch)
treef3d376094b50e4cdbfe4b65afef37aab1ccde9a6 /src/core/Cam.cpp
parentadd debug script hotkey (diff)
parentGTA_VERSION define and some config.h cleanup (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/Cam.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index 3e016667..0e1c9d9f 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -2570,7 +2570,7 @@ CCam::Process_M16_1stPerson(const CVector &CameraTarget, float, float, float)
ResetStatics = false;
}
-#ifndef GTA3_1_1_PATCH
+#if GTA_VERSION < GTA3_PC_11
((CPed*)CamTargetEntity)->m_pedIK.GetComponentPosition(&HeadPos, PED_HEAD);
Source = HeadPos;
Source.z += 0.1f;
@@ -2605,7 +2605,7 @@ CCam::Process_M16_1stPerson(const CVector &CameraTarget, float, float, float)
if(Alpha > DEGTORAD(60.0f)) Alpha = DEGTORAD(60.0f);
else if(Alpha < -DEGTORAD(89.5f)) Alpha = -DEGTORAD(89.5f);
-#ifdef GTA3_1_1_PATCH
+#if GTA_VERSION >= GTA3_PC_11
HeadPos.x = 0.0f;
HeadPos.y = 0.0f;
HeadPos.z = 0.0f;