summaryrefslogtreecommitdiffstats
path: root/src/core/Cam.cpp
diff options
context:
space:
mode:
authorSergeanur <s.anureev@yandex.ua>2021-06-05 12:03:14 +0200
committerSergeanur <s.anureev@yandex.ua>2021-06-24 20:45:48 +0200
commit3aac4ea62aaa4b2c032ebc446bc0a729b9cc0572 (patch)
tree425b44a612b227d1fc1e788ee7b1d6783a171492 /src/core/Cam.cpp
parentFix IsSphereVisible calls (diff)
downloadre3-3aac4ea62aaa4b2c032ebc446bc0a729b9cc0572.tar
re3-3aac4ea62aaa4b2c032ebc446bc0a729b9cc0572.tar.gz
re3-3aac4ea62aaa4b2c032ebc446bc0a729b9cc0572.tar.bz2
re3-3aac4ea62aaa4b2c032ebc446bc0a729b9cc0572.tar.lz
re3-3aac4ea62aaa4b2c032ebc446bc0a729b9cc0572.tar.xz
re3-3aac4ea62aaa4b2c032ebc446bc0a729b9cc0572.tar.zst
re3-3aac4ea62aaa4b2c032ebc446bc0a729b9cc0572.zip
Diffstat (limited to '')
-rw-r--r--src/core/Cam.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index 4895ef6e..c741081f 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -4956,9 +4956,9 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
AlphaSpeed = 0.0;
Distance = 1000.0;
- Front.x = -(cos(Beta) * cos(Alpha));
- Front.y = -(sin(Beta) * cos(Alpha));
- Front.z = sin(Alpha);
+ Front.x = -(Cos(Beta) * Cos(Alpha));
+ Front.y = -(Sin(Beta) * Cos(Alpha));
+ Front.z = Sin(Alpha);
m_aTargetHistoryPosOne = TargetCoors - nextDistance * Front;
@@ -5232,9 +5232,9 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
lastBeta = Beta;
- Front.x = -(cos(Beta) * cos(Alpha));
- Front.y = -(sin(Beta) * cos(Alpha));
- Front.z = sin(Alpha);
+ Front.x = -(Cos(Beta) * Cos(Alpha));
+ Front.y = -(Sin(Beta) * Cos(Alpha));
+ Front.z = Sin(Alpha);
GetVectorsReadyForRW();
TheCamera.m_bCamDirectlyBehind = false;
TheCamera.m_bCamDirectlyInFront = false;
@@ -5244,9 +5244,9 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
m_cvecTargetCoorsForFudgeInter = TargetCoors;
m_aTargetHistoryPosThree = m_aTargetHistoryPosOne;
float nextAlpha = alphaWithSpeedAccounted + zoomModeAlphaOffset;
- float nextFrontX = -(cos(Beta) * cos(nextAlpha));
- float nextFrontY = -(sin(Beta) * cos(nextAlpha));
- float nextFrontZ = sin(nextAlpha);
+ float nextFrontX = -(Cos(Beta) * Cos(nextAlpha));
+ float nextFrontY = -(Sin(Beta) * Cos(nextAlpha));
+ float nextFrontZ = Sin(nextAlpha);
m_aTargetHistoryPosOne.x = TargetCoors.x - nextFrontX * nextDistance;
m_aTargetHistoryPosOne.y = TargetCoors.y - nextFrontY * nextDistance;