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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-06-27 23:01:51 +0200 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-06-27 23:01:51 +0200 |
commit | 1c11a8081f246dda91ff11d4207d87bb93260b1a (patch) | |
tree | 226ff4fb914fbd93d67aff62ed24ac896ff2c89a /src/control | |
parent | nullsampman (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/control/GameLogic.cpp | 6 | ||||
-rw-r--r-- | src/control/Script.h | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp index abb5c5f3..9c3c4982 100644 --- a/src/control/GameLogic.cpp +++ b/src/control/GameLogic.cpp @@ -119,7 +119,7 @@ CGameLogic::Update() RestorePlayerStuffDuringResurrection(pPlayerInfo.m_pPed, vecRestartPos, fRestartFloat); SortOutStreamingAndMemory(pPlayerInfo.GetPos()); TheCamera.m_fCamShakeForce = 0.0f; - TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE); + TheCamera.SetMotionBlur(0, 0, 0, 0, MOTION_BLUR_NONE); CPad::GetPad(0)->StopShaking(0); CReferences::RemoveReferencesToPlayer(); CCarCtrl::CountDownToCarsAtStart = 2; @@ -191,7 +191,7 @@ CGameLogic::Update() pPlayerInfo.m_pPed->ClearWeapons(); SortOutStreamingAndMemory(pPlayerInfo.GetPos()); TheCamera.m_fCamShakeForce = 0.0f; - TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE); + TheCamera.SetMotionBlur(0, 0, 0, 0, MOTION_BLUR_NONE); CPad::GetPad(0)->StopShaking(0); CReferences::RemoveReferencesToPlayer(); CCarCtrl::CountDownToCarsAtStart = 2; @@ -230,7 +230,7 @@ CGameLogic::Update() RestorePlayerStuffDuringResurrection(pPlayerInfo.m_pPed, vecRestartPos, fRestartFloat); SortOutStreamingAndMemory(pPlayerInfo.GetPos()); TheCamera.m_fCamShakeForce = 0.0f; - TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE); + TheCamera.SetMotionBlur(0, 0, 0, 0, MOTION_BLUR_NONE); CPad::GetPad(0)->StopShaking(0); CReferences::RemoveReferencesToPlayer(); CCarCtrl::CountDownToCarsAtStart = 2; diff --git a/src/control/Script.h b/src/control/Script.h index acab66cc..1d3a7ad8 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -376,7 +376,7 @@ private: enum { - MAX_STACK_DEPTH = 6, + MAX_STACK_DEPTH = 6, // 4 PS2 NUM_LOCAL_VARS = 16, NUM_TIMERS = 2 }; |