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author | Sergeanur <s.anureev@yandex.ua> | 2021-06-28 02:59:07 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-06-28 04:12:54 +0200 |
commit | f8297df9c5a7d65d5658d1a8d85d391fbb15b95a (patch) | |
tree | 9dcfac13fc3be99320ca7b546c4ff2007bff4121 /src/control/SetPieces.cpp | |
parent | Remove waiting for stream closure in multi-thread audio (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/control/SetPieces.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/control/SetPieces.cpp b/src/control/SetPieces.cpp index 0409a8bf..5edcd335 100644 --- a/src/control/SetPieces.cpp +++ b/src/control/SetPieces.cpp @@ -11,6 +11,7 @@ #include "Wanted.h" #include "World.h" #include "VarConsole.h" +#include "SaveBuf.h" #define TIME_BETWEEN_SETPIECE_SPAWNS 20000 @@ -67,9 +68,9 @@ VALIDATESAVEBUF(*size) void CSetPieces::Load(uint8* buf, uint32 size) { INITSAVEBUF - NumSetPieces = ReadSaveBuf<uint32>(buf); + ReadSaveBuf(&NumSetPieces, buf); for (int i = 0; i < NUM_SETPIECES; i++) - aSetPieces[i] = ReadSaveBuf<CSetPiece>(buf); + ReadSaveBuf(&aSetPieces[i], buf); VALIDATESAVEBUF(size) } |